Dungeon Siege III | |
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European cover art
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Developer(s) | Obsidian Entertainment |
Publisher(s) | Square Enix |
Director(s) | Richard Taylor |
Designer(s) | Nathaniel Chapman Tyson Christensen |
Artist(s) | Justin Cherry |
Writer(s) |
George Ziets John Gonzalez Travis Stout |
Composer(s) |
Jason Graves Timothy Michael Wynn |
Series | Dungeon Siege |
Platform(s) | Microsoft Windows, PlayStation 3, Xbox 360 |
Release | |
Genre(s) | Action role-playing game |
Mode(s) | Single-player, multiplayer |
Aggregate score | |
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Aggregator | Score |
Metacritic | (X360) 72/100 (PS3) 71/100 (PC) 73/100 |
Review scores | |
Publication | Score |
EGM | 8.0 |
Game Informer | 8/10 |
GamePro | |
GameSpot | 6/10 (PC) 6.5/10 (Xbox 360) |
GameSpy | |
GameTrailers | 6.3/10 |
IGN | 6.5/10 |
Joystiq |
Dungeon Siege III is an action role-playing game developed by Obsidian Entertainment and published by Square Enix for the PlayStation 3, Xbox 360 and Microsoft Windows in 2011.
Again set in the pseudo-medieval kingdom of Ehb, 150 years after the events of the first game, the game follows descendants of survivors of the 10th Legion, the military force featured in Dungeon Siege, in an attempt to rebuild the legion and defeat the evil Jeyne Kassynder, who 30 years before the game's events has wiped out nearly all of the Legion and established herself as ruler of Ehb. The player can choose one of four characters, two of which are descendants of the player character in Dungeon Siege and one who is a descendant of one of her companions, with the other three either controlled by the computer or another player using multiplayer features. Unlike the first two games, players are limited to one companion at a time.
Following a purchase of the rights to the series by Square Enix, the game was the first main entry in the series not to be developed by Gas Powered Games, with development being handled by Obsidian Entertainment instead. However, Chris Taylor, the inventor of the Dungeon Siege franchise served as a consultant.
Dungeon Siege III received mixed to good reviews by critics who praised the game's mechanics and graphics, especially the character models, while criticizing the multiplayer system and a lack of incentive to replay the game.
The player can choose from one of four characters who have different back-stories and who seek to reestablish the 10th Legion and fight Jeyne Kassynder for control of Ehb. The background is based in a fantasy medieval world with geographic variety in open and closed environments (dungeons). Following an ambush by Kassynder's forces in the beginning, the player character will travel through Ehb in order to fulfill their goals.
As the game progresses and different quests are completed, the other three characters will first meet and then join the player character. Depending on which character the player chose, some events encounters might be subtly changed (for example, while Lucas, Anjali and Reinhart will meet Katarina for the first time in the town of Raven's Rill helping them, players who chose to play as Katarina will meet a non-player character serving the same purpose) and the lines of dialogue are altered to fit the character's back-story. Unlike the previous games in the series, the player can only choose a single one of the three non-player characters to accompany them at a time, although they can exchange them immediately via the game's menu at any point of the game. The companion character will be controlled by the game's AI but can be seamlessly controlled by a second player through the game's online feature. Using the multiplayer feature, up to four players can play the campaign together.