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Donkey Kong Jungle Beat

Donkey Kong Jungle Beat
Donkey Kong Jungle Beat
North American GameCube box art
Developer(s) Nintendo EAD Tokyo
Publisher(s) Nintendo
Director(s) Yoshiaki Koizumi
Producer(s) Takao Shimizu
Composer(s) Mahito Yokota
Series Donkey Kong
Platform(s) GameCube, Wii, Wii U
Release date(s) GameCube
  • JP: December 16, 2004
  • EU: February 4, 2005
  • NA: March 14, 2005
  • AU: March 17, 2005
Wii
  • JP: December 11, 2008
  • NA: May 4, 2009
  • EU: June 5, 2009
  • AU: June 18, 2009
Genre(s) Platformer
Mode(s) Single-player
Review scores
Publication Score
GC Wii
Destructoid N/A 8.25 / 10
Edge 8 / 10 N/A
EGM 7.67 / 10 N/A
Eurogamer 8 / 10 8 / 10
Game Informer 7.5 / 10 N/A
GamePro 4/5 stars 4/5 stars
Game Revolution B− B−
GameSpot 7 / 10 N/A
GameSpy 4/5 stars N/A
IGN 8.8 / 10 8.4 / 10
Nintendo Power 4.6 / 5 N/A
Detroit Free Press 3/4 stars N/A
The Sydney Morning Herald 4/5 stars N/A
Aggregate score
Metacritic 80 / 100 78 / 100
Award
Publication Award
Game Critics Awards Best Original Game, E3 2004
Best Puzzle/Trivia/Parlor Game, E3 2004

Donkey Kong Jungle Beat (ドンキーコングジャングルビート Donkī Kongu Janguru Bīto?) is a platforming video game developed and published by Nintendo for the GameCube. It was released in Japan in December 2004, in Europe in February 2005, and in North America and Australia in March 2005. In 2008 and 2009, the game was re-released in the New Play Control! series of revamped GameCube titles.Donkey Kong Jungle Beat features the ape Donkey Kong and is played with the DK Bongos.

The Wii version of Donkey Kong Jungle Beat is somewhat changed from the original GameCube version, including new levels, modifications of old levels, and traditional controls that have the player use the analog stick to move and the A button to jump, unlike the GameCube version which required the player to beat the bongos to do both.Takashi Nagasako, who previously did the voice of Ganondorf in The Legend of Zelda series, does the voice of Donkey Kong and has continued the role in the years that have followed.

Gameplay involves combat, jumping, and counterattacking. While the traditional GameCube controllers are compatible, Donkey Kong Jungle Beat uses a pair of bongo drums to control Donkey Kong's (DK) actions. Hitting the left drum causes DK to move left, while hitting the right drum causes him to move right. Hitting both drums at the same time causes DK to jump. Clapping one's hands or hitting the sides of the drums also causes DK to clap, which has various consequences depending on the situation.

This is a unique game in the nature of play; it is a platformer where the goal is not simply to get to the end of the level. The goal is to get as many points, or "beats", as possible. Beats are obtained by grabbing bananas during gameplay, and lost by getting hurt or touching the ground. The player can obtain additional beats by performing combos while grabbing the bananas. For example, three combo moves will earn four beats for each banana collected. Combos can go as high as 30, meaning that 31 beats can be earned from a single banana. Time records can also be earned for stages and for racing sections of stages.


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