Donkey Kong Jungle Beat | |
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North American GameCube box art
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Developer(s) | Nintendo EAD Tokyo |
Publisher(s) | Nintendo |
Director(s) | Yoshiaki Koizumi |
Producer(s) | Takao Shimizu |
Composer(s) | Mahito Yokota |
Series | Donkey Kong |
Platform(s) | GameCube, Wii, Wii U |
Release date(s) |
GameCube Wii |
Genre(s) | Platformer |
Mode(s) | Single-player |
Review scores | ||
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Publication | Score | |
GC | Wii | |
Destructoid | N/A | 8.25 / 10 |
Edge | 8 / 10 | N/A |
EGM | 7.67 / 10 | N/A |
Eurogamer | 8 / 10 | 8 / 10 |
Game Informer | 7.5 / 10 | N/A |
GamePro | ||
Game Revolution | B− | B− |
GameSpot | 7 / 10 | N/A |
GameSpy | N/A | |
IGN | 8.8 / 10 | 8.4 / 10 |
Nintendo Power | 4.6 / 5 | N/A |
Detroit Free Press | N/A | |
The Sydney Morning Herald | N/A | |
Aggregate score | ||
Metacritic | 80 / 100 | 78 / 100 |
Award | |
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Publication | Award |
Game Critics Awards | Best Original Game, E3 2004 Best Puzzle/Trivia/Parlor Game, E3 2004 |
Donkey Kong Jungle Beat (ドンキーコングジャングルビート Donkī Kongu Janguru Bīto?) is a platforming video game developed and published by Nintendo for the GameCube. It was released in Japan in December 2004, in Europe in February 2005, and in North America and Australia in March 2005. In 2008 and 2009, the game was re-released in the New Play Control! series of revamped GameCube titles.Donkey Kong Jungle Beat features the ape Donkey Kong and is played with the DK Bongos.
The Wii version of Donkey Kong Jungle Beat is somewhat changed from the original GameCube version, including new levels, modifications of old levels, and traditional controls that have the player use the analog stick to move and the A button to jump, unlike the GameCube version which required the player to beat the bongos to do both.Takashi Nagasako, who previously did the voice of Ganondorf in The Legend of Zelda series, does the voice of Donkey Kong and has continued the role in the years that have followed.
Gameplay involves combat, jumping, and counterattacking. While the traditional GameCube controllers are compatible, Donkey Kong Jungle Beat uses a pair of bongo drums to control Donkey Kong's (DK) actions. Hitting the left drum causes DK to move left, while hitting the right drum causes him to move right. Hitting both drums at the same time causes DK to jump. Clapping one's hands or hitting the sides of the drums also causes DK to clap, which has various consequences depending on the situation.
This is a unique game in the nature of play; it is a platformer where the goal is not simply to get to the end of the level. The goal is to get as many points, or "beats", as possible. Beats are obtained by grabbing bananas during gameplay, and lost by getting hurt or touching the ground. The player can obtain additional beats by performing combos while grabbing the bananas. For example, three combo moves will earn four beats for each banana collected. Combos can go as high as 30, meaning that 31 beats can be earned from a single banana. Time records can also be earned for stages and for racing sections of stages.