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Dofus

Dofus
Dofus logo.png
Developer(s) Ankama Games
Publisher(s) Ankama
Designer(s) Mathieu Bourgain
Platform(s) Flash
Release
  • FR: September 2004
  • WW: September 2005
Genre(s) Massively multiplayer online role-playing game
Mode(s) Multiplayer
Aggregate scores
Aggregator Score
GameRankings 74%
Metacritic 74/100

Dofus is a Flash-based tactical turn-oriented massively multiplayer online role-playing game (MMORPG) developed and published by Ankama Games, a French computer game manufacturer. Originally released solely in French, it has since been translated into many other languages. It is primarily a Pay to Play game, though it still offers a limited amount of free content. Its success has led to the marketing of spin-off products, such as books, art, comics and a movie released in 2016. It has also led to the development of two continuations: Dofus Arena, released at the beginning of 2006, which is an alternative "tournament" version of Dofus; and Wakfu, a continuation of Dofus. The game has attracted over 25 million players worldwide and is especially well known in France. Today, there are more than 1.5 million subscribers every month on this game.

Dofus takes place in "The World of Twelve", named for the 12 gods that inhabit it. Players control a 2D avatar belonging to one of 17 character classes in a third person view. Each class has a unique set of spells that other classes can not obtain. As with most other massively multiplayer online role-playing games, players gain levels by obtaining experience. Experience can be gained by defeating monsters and completing quests. With each level, players gain points that can be used to improve their avatar's characteristics and spells. Players can access new spells and equipment by advancing in level. Players receive a special 'aura' when they reach level 100, and gain a different aura at 200, the maximum level. Players may also decide to take up professions and frequently band together to undertake dungeons. Many also become part of guilds, to more easily coordinate with others. Players complete quests to gain experience and other rewards.

While the game takes place in real-time, combat in Dofus is conducted more like a turn based strategy game – where each player takes it in turns to make a series of moves and attacks within a time limit. As such, when a player attacks monsters – they are transported to a 'copy map' where the fighting takes place. Once a fight begins, no other players may join that fight. Players use a series of spells (which are unique to that character class) to, amongst other effects, attack, heal, buff or drain one's Action Points (AP) or Movement Points (MP). All actions done in combat (by both players and monsters) consumes an amount of AP and all movement consumes MP. In combat if a character loses all of their health points (HP) they're rendered dead.


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