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Disney Infinity 3.0

Disney Infinity 3.0
DisneyI30PALBoxart.png
Developer(s) Avalanche Software
Publisher(s) Disney Interactive Studios
Distributor(s) Lucasfilm
Marvel Entertainment
Series Disney Infinity
Platform(s) Microsoft Windows
PlayStation 3
PlayStation 4
Xbox 360
Xbox One
Wii U
iOS
Android
Apple TV
Release date(s)
Genre(s) Action-adventure, sandbox, toys-to-life
Mode(s) Single-player, multiplayer
Aggregate scores
Aggregator Score
GameRankings (PS4) 83.50%
Metacritic (PS4) 80/100
Review scores
Publication Score
Game Informer 8.5/10
GameSpot 8/10
GameTrailers 8.2
IGN 8.9/10

Android, iOS

Microsoft Windows

Disney Infinity 3.0 is a 2015 action-adventure sandbox video game published by Disney Interactive Studios for Microsoft Windows, PlayStation 3, PlayStation 4, Wii U, Xbox 360, Xbox One and Apple TV, and is the third and final installment in the toys-to-life Disney Infinity series. It was developed by Avalanche Software, with additional help from Ninja Theory, Studio Gobo, Sumo Digital, and United Front Games. In contrast to how Disney Infinity 2.0 focused on Marvel characters and playsets, 3.0 has a focus on the Star Wars franchise. The game was announced on May 5, 2015, and was released on August 28, 2015 in Europe and on August 30, 2015 in North America. Unlike the previous two games, this game was not released on handhelds. This game was the final video game published by Disney Interactive Studios and the end of the Disney Infinity series.

Disney Infinity 3.0 features similar gameplay mechanics to Disney Infinity and Disney Infinity: Marvel Super Heroes. Although sharing many key elements, the game's combat system has been redesigned to become more in-depth and complex. The game's combat system is influenced by the Star Wars: The Force Unleashed and its sequel, Kingdom Hearts, Devil May Cry, and most of the Spider-Man's aerial combat-themed video game series (except Ultimate Spider-Man).Lightsabers have been integrated into combat, due to the inclusion of Star Wars characters. Characters who use lightsabers in combat can utilize additional weapons. For instance, playable character Luke Skywalker has the ability to use a blaster and a lightsaber, which used together can juggle enemies in the air. Full combos have been integrated, which allows the player to pause mid-combo and branch off into another variation of the combo. Playable characters with the ability to use the Force, in Star Wars mythology, have the ability to push and pull enemies during combat. Special attacks, which were introduced in Disney Infinity: Marvel Super Heroes, have returned. Only the bearer of a close-ranged type weapon (such as lightsabers and other blade or staff weapons), including the characters who have their own primary close-ranged weapons (like Mulan, whose primary weapon is a staff, similar to the Jedi and Sith's own primary lightsaber), and characters who can fly are able to perform an aerial combo. Instead of waiting for a progress bar to fill up for a special attack to be performed, a new feature allows the attack to be released early, but the effects of the attack are not as strong. Auto-lock when firing ranged weapons at targets has been enhanced, so players no longer have to move closer to enemies in order to auto-lock on their positions.


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Wikipedia

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