Disgaea 3: Absence of Justice | |
---|---|
Developer(s) | Nippon Ichi Software |
Publisher(s) | |
Distributor(s) | |
Director(s) | Masahiro Yamamoto |
Producer(s) | Sohei Niikawa |
Designer(s) | Masahiro Yamamoto Yoshinori Yamamoto |
Writer(s) | Kaori Shinmei Sohei Niikawa |
Composer(s) | Tenpei Sato |
Series | Disgaea |
Platform(s) | PlayStation 3, PlayStation Vita |
Release |
PlayStation 3 PlayStation Vita |
Genre(s) | Tactical role-playing |
Mode(s) | Single-player |
Aggregate scores | |
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Aggregator | Score |
GameRankings | 80.85% |
Metacritic | 78% |
Review scores | |
Publication | Score |
1UP.com | B- |
EGM | B |
Famitsu | 32/40 |
Game Informer | 8.25/10 |
GameSpot | 7.5/10 |
IGN | 6.7/10 |
OPM (AU) | 8/10 |
Disgaea 3: Absence of Justice (魔界戦記ディスガイア3 Makai Senki Disugaia Surī?) is the third video game in the Disgaea series by Nippon Ichi. It was released for the PlayStation 3 video game console. Jack Niida, Localization Director for NIS America, has stated that "Disgaea 3 will have a downloadable content feature through the PlayStation Network to download new and old returning characters".
Disgaea 3 is a tactical RPG; most of the game involves battles on isometric maps upon which the player controls a group of characters. Maps often feature "geo blocks" with statistical effects on the battlefield, that, unlike in previous games, can be stacked or stood upon. Many objects in the environment, including these blocks, and characters themselves, can be lifted, thrown, or destroyed. Certain classes can create boxes or barrels to create stepping stones. Characters can form stacks, allowing them to reach higher areas or perform "tower attacks". When throwing a character to a monster-type ally, they will bounce an extra distance based on the monster's direction and throwing stat.
With the newly introduced "magichange" feature, monsters are able to transform into specific weapons in which a partner can use to execute a strong technical attack. To do this they must be assigned to the same club as the ally, and the change is temporary. After two turns the monster disappears from battle, unless in the magintology club which increases it to 3 turns.
Characters now have certain weapons that they are proficient with, much like Makai Kingdom's battle system. While characters can use other weapons, they won't be able to use the weapon's skills. Weapon skills are now unlocked by purchasing them with mana collected from defeating enemies. Many of the skills' effective areas have been rearranged, and each weapon now has two hidden skills.