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Diddy Kong Racing

Diddy Kong Racing
Diddy Kong Racing
North American cover art
Developer(s) Rare
Publisher(s) Rare
Distributor(s) Nintendo
Director(s) Lee Schuneman
Producer(s) Chris Stamper
Artist(s) Kevin Bayliss
Composer(s) David Wise
Series Donkey Kong
Platform(s) Nintendo 64
Release
  • JP: 14 November 1997
  • EU: 21 November 1997
  • NA: 24 November 1997
Genre(s) Racing
Mode(s) Single-player, multiplayer
Aggregate scores
Aggregator Score
GameRankings 88.65% (N64),
66.76% (DS)
Metacritic 88/100 (N64),
66/100 (DS)
Review scores
Publication Score
AllGame 4.5/5 stars
Edge 9/10
GameSpot 6.6/10
IGN 8.4/10
Nintendo Life 8/10

Diddy Kong Racing is a racing video game developed and published by Rare for the Nintendo 64. It was first released on 14 November 1997 in Japan, 21 November 1997 in Europe and 24 November 1997 in North America. The game is set in "Timber's Island" and revolves around Diddy Kong and his friends' attempt to defeat the intergalactic pig-wizard antagonist, Wizpig, through winning a series of races. The player can take control of any of the featured characters throughout the game. Diddy Kong Racing features five worlds with four racetracks each, and the ability to drive a car, hovercraft, or pilot an aeroplane.

Development of the game began after the release of Killer Instinct 2, and was intended to be a real-time strategy game known as "Wild Cartoon Kingdom" during early stages. As time progressed, the game shifted from a Walt Disney World-influenced racing game to a unique title named "Pro-Am 64", in which Nintendo had no involvement with. Due to the delays of Banjo-Kazooie, Rare felt that they needed a stronger intellectual property to attract a wider audience for a game scheduled to release before Christmas 1997, thus making the decision to revolve a game around the character of Diddy Kong.

Diddy Kong Racing received positive reviews from critics upon release. The graphics, audio and gameplay were the most praised aspects of the game, however minor criticism was directed at its repetitiveness. The game has sold 4.5 million copies since release and stands as the Nintendo 64's sixth best-selling game. A cancelled sequel, Donkey Kong Racing, was in development for the GameCube, however it was abandoned after Microsoft's purchase of Rare for £375 million in 2002. An enhanced remake for the Nintendo DS titled Diddy Kong Racing DS was released worldwide in 2007.


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