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Deathsmiles II

Deathsmiles II X
DeathsmilesII.jpg
Japanese Xbox 360 box art
Developer(s) Cave
Publisher(s)
  • JP: AMI (arcade)
Composer(s) Manabu Namiki
Noriyuki Kamikura
Yoshimi Kudo
Series Deathsmiles
Platform(s) Arcade, Xbox 360
Release date(s) Arcade
  • JP: May 14, 2009
Xbox 360
  • JP: May 27, 2010
  • NA: May 17, 2011
Genre(s) Manic shooter
Mode(s) Up to 2 players simultaneously
Arcade system CAVE PC
CPU AMD Athlon 64 X2 5050e Brisbane 2.60GHz, 1024KB L2 Cache
Display Raster, horizontal

Deathsmiles II: Makai no Merry Christmas (デススマイルズII 魔界のメリークリスマス lit. Netherworld's Merry Christmas?) is a horizontal side scrolling shoot 'em up arcade game by Japanese developer Cave, released in 2009. It is the third Cave shoot 'em up to be played using a horizontally-oriented monitor (preceded by Progear and the original Deathsmiles). Deathsmiles II is also the first CAVE arcade game to use polygons instead of their traditional sprites for graphics.

Deathsmiles II X was ported to the Xbox 360 with additional modes in 2010. It was released both regular and limited editions which included a soundtrack CD. On release week, Deathsmiles IIX sold 16,112 copies in Japan according to Media Create. A platinum edition was released in 2011. The unlocalized Japanese release was made available on the US "Games on Demand" store in 2011.

In Japan, Famitsu gave the X360 version a score of 30 out of 40.Gamesradar rated the XBLA release a 3.5 out of 5 and commented that "despite everything it has going against it, Deathsmiles 2X stands out as one of the better shooters available in the Western market. It’s action-packed, easy to play, tough to master, and has a certain charm to it that makes you forgive its lackluster presentation."



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