Dead or Alive: Dimensions | |
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European cover art
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Developer(s) | Team Ninja |
Publisher(s) |
Tecmo Koei (Japan, North America) Nintendo (PAL Regions) |
Director(s) | Yosuke Hayashi Yohei Shimbori |
Producer(s) | Yosuke Hayashi Kohei Shibata |
Series | Dead or Alive |
Platform(s) | Nintendo 3DS |
Release |
Nintendo 3DS Nintendo eShop
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Genre(s) | Fighting game |
Aggregate scores | |
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Aggregator | Score |
GameRankings | 82.02% |
Metacritic | 79/100 |
Review scores | |
Publication | Score |
EGM | 7.5/10 |
Famitsu | 36/40 |
GamesRadar | 9/10 |
IGN | 8.0/10 |
Nintendo Power | 9.0/10 |
VideoGamer.com | 7/10 |
Dead or Alive: Dimensions (DOAD) is a fighting game developed by Team Ninja and released by Tecmo Koei and in some regions by Nintendo for the Nintendo 3DS in 2011. Originally planned as a launch title for the 3DS but delayed due to the earthquake, DOAD makes use of the console's unique features. The game was well received by critics.
Dimensions can be considered a compilation game rather than a truly new entry in the Dead or Alive series, similar to the likes of Mortal Kombat Trilogy or Tekken Tag Tournament. It offers 26 playable fighters, more than any previous installment in the franchise, and uses a modified engine of Dead or Alive 4. Its plot compiles the stories of the previous four main DOA games, focusing on Kasumi, other ninja characters, and Helena.
Dimensions was the first DOA game to be released on a Nintendo system, the first one not fully published by Tecmo (it was jointly published with Nintendo in Europe and Australia), the first DOA fighting game released on a handheld, and most notably, the first released without any involvement from series creator Tomonobu Itagaki. It was also is the first game in the series to have a "Teen" rating from the ESRB since Dead or Alive 3 by toning down the sexual content for female characters; nevertheless, the game was not distributed in Sweden and consequently in all Scandinavia, and experienced problems with being released in Australia as well.
In Dead or Alive Dimensions, the action is displayed on the top screen of the Nintendo 3DS, while the special fighting moves are displayed on the touch screen below. DOAD incorporates a Chronicle Mode feature, which acts as a story mode in the game, going through all four Dead or Alive tournaments as the player assumes the roles of various fighters from the series. The other modes featured are Arcade (in which the player fights for additional time), Survival (in which the player fights until he defeats all opponents or is knocked out), Free Play, Training, Showcase (in which the player position 3D models on a stage and takes 3D photos of them), and 3D Photo Album (in which the player views the photos taken in Showcase mode).