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Dead Space (2011 video game)

Dead Space
Dead Space (mobile) logo.jpg
Developer(s) IronMonkey Studios
Publisher(s) Electronic Arts
Designer(s) Jarrad Trudgen
Edward Hunter
Series Dead Space
Platform(s) iOS, BlackBerry PlayBook, Xperia Play, Android, BlackBerry 10
Release iOS
  • WW: January 25, 2011
BlackBerry Tablet OS
  • WW: August 18, 2011
Xperia Play
  • WW: November 1, 2011
Android
  • WW: December 16, 2011
BlackBerry 10
  • WW: May 6, 2013
Genre(s) Third-person shooter, survival horror
Mode(s) Single-player
Aggregate scores
Aggregator Score
GameRankings 91.67%
Metacritic 88/100
Review scores
Publication Score
Destructoid 8/10
Eurogamer 8/10
IGN 8.5/10
148 Apps 4.5/5 stars
AppSpy 5/5 stars
Pocket Gamer 8/10
TouchArcade 5/5 stars
TouchGen 5/5 stars
Awards
Publication Award
Meffy Awards Best Mobile Game (2011)
App Store Rewind iPad Game of the Year (2011)

Dead Space is a 2011 science fiction survival horror third-person shooter video game developed by IronMonkey Studios and published by Electronic Arts for iOS, BlackBerry Tablet OS, Xperia Play, Android and BlackBerry 10 devices. The game was also scheduled for release on Windows Phone 8 as part of a deal with Nokia that saw several EA games released exclusively on Nokia branded Windows Phones, but it was cancelled prior to release.

Within the Dead Space series, the game is set after the events of the original Dead Space, but prior to the events of Dead Space 2 and shows how the Necromorph outbreak spread from the government to public sectors.

The gameplay is similar to that of the original Dead Space game, with most changes centering on adapting the game to play with touchscreen controls. Players slide their thumbs on either side of the screen to simulate the dual analog movement scheme of the original; movement on the left of the screen moves the character, movement on the right moves the camera. Players tilt the device to rotate the weapon's alignment. Players can move and explore freely, interact with objects, collect items and currency, and buy upgrades in much the same fashion as the original game. To reload, the player taps the weapon, and contextual swipes upwards or downwards are occasionally necessary. To fire, the player taps the screen to aim, and taps the screen again to shoot.

The Xperia Play version has slightly different controls insofar as it utilizes the slide-out game pad, complete with "touch-pad" controls, with the left and right triggers used for aiming and firing respectively.


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