Dead Space | |
---|---|
Developer(s) | IronMonkey Studios |
Publisher(s) | Electronic Arts |
Designer(s) | Jarrad Trudgen Edward Hunter |
Series | Dead Space |
Platform(s) | iOS, BlackBerry PlayBook, Xperia Play, Android, BlackBerry 10 |
Release |
iOS
|
Genre(s) | Third-person shooter, survival horror |
Mode(s) | Single-player |
Aggregate scores | |
---|---|
Aggregator | Score |
GameRankings | 91.67% |
Metacritic | 88/100 |
Review scores | |
Publication | Score |
Destructoid | 8/10 |
Eurogamer | 8/10 |
IGN | 8.5/10 |
148 Apps | |
AppSpy | |
Pocket Gamer | 8/10 |
TouchArcade | |
TouchGen |
Awards | |
---|---|
Publication | Award |
Meffy Awards | Best Mobile Game (2011) |
App Store Rewind | iPad Game of the Year (2011) |
Dead Space is a 2011 science fiction survival horror third-person shooter video game developed by IronMonkey Studios and published by Electronic Arts for iOS, BlackBerry Tablet OS, Xperia Play, Android and BlackBerry 10 devices. The game was also scheduled for release on Windows Phone 8 as part of a deal with Nokia that saw several EA games released exclusively on Nokia branded Windows Phones, but it was cancelled prior to release.
Within the Dead Space series, the game is set after the events of the original Dead Space, but prior to the events of Dead Space 2 and shows how the Necromorph outbreak spread from the government to public sectors.
The gameplay is similar to that of the original Dead Space game, with most changes centering on adapting the game to play with touchscreen controls. Players slide their thumbs on either side of the screen to simulate the dual analog movement scheme of the original; movement on the left of the screen moves the character, movement on the right moves the camera. Players tilt the device to rotate the weapon's alignment. Players can move and explore freely, interact with objects, collect items and currency, and buy upgrades in much the same fashion as the original game. To reload, the player taps the weapon, and contextual swipes upwards or downwards are occasionally necessary. To fire, the player taps the screen to aim, and taps the screen again to shoot.
The Xperia Play version has slightly different controls insofar as it utilizes the slide-out game pad, complete with "touch-pad" controls, with the left and right triggers used for aiming and firing respectively.