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Dance Central Spotlight

Dance Central Spotlight
Dance Central Spotlight cover art.png
Developer(s) Harmonix
Publisher(s) Microsoft Game Studios
Series Dance Central
Platform(s) Xbox One
Release date(s)
  • WW: September 2, 2014
Genre(s) Music, rhythm
Mode(s) Single-player, multiplayer

Dance Central Spotlight is a music rhythm game developed by Harmonix and published by Microsoft Game Studios for the Xbox One Kinect.

The game provides a stripped-down experience in comparison to previous Dance Central titles, maintaining the core gameplay of the franchise, but with a focus on providing more routines per-song, the regular release of new, recent songs as downloadable content, and leverage of improvements to the motion detection capabilities of Kinect for Xbox One.

Similarly to previous installments in the franchise, players must mirror the dance routine of an on-screen dancer, as instructed by "flash cards" indicating specific moves in the routine. Players are judged and scored on the accuracy of their performance. Each song includes up to eight routines, including four difficulty levels of the standard routine, along with two fitness-oriented routines and two "alternate" routines. Additional routines and difficulty levels are unlocked for songs by collecting "Flawless" ratings on individual moves.

Spotlight focuses primarily on the core gameplay of the franchise, with a simplified offering of standard and fitness modes, and no story mode or other minigames like past versions. The practice mode was overhauled to use a dynamic, "on-demand" approach, rather than the "regimented" approach used by previous Dance Central games: players can now jump to training mode in-game by using a voice or controller command. Once activated, the player can practice the relevant portion, slow down the routine, and go to different parts of the song. When the player exits practice, the song continues from where it was left off.

Dance Central Spotlight was unveiled at E3 2014. The overall gameplay of the Dance Central franchise was enhanced by the increased capabilities of the Xbox One Kinect sensor, which has a higher resolution camera and better gesture recognition than the Xbox 360 iteration. In total, the game can recognize 7,000 different dance moves. Harmonix director Matthew Nordhaus also teased the presence of tougher alternate routines for individual songs, aimed particularly at expert players. Harmonix co-founder Alex Rigopulos felt that Microsoft's introduction of lower-cost Xbox One bundles excluding Kinect wasn't a "shock" and the bundling of Kinect with Xbox One on launch did not influence the development of Spotlight in any way.


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