Cyber Sled | |
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Arcade flyer
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Developer(s) | Namco |
Publisher(s) | Namco |
Composer(s) | Shinji Hosoe |
Platform(s) | Arcade, PlayStation |
Release date(s) |
Arcade PlayStation |
Genre(s) |
Third-person shooter Vehicle combat |
Mode(s) | Single player, Multiplayer |
Cabinet | Custom sit-down |
Arcade system | Namco System 21 |
CPU | 2x Motorola 68000 @ 12.288 MHz (main CPU) 1x Motorola 6809 @ 3.072 MHz (sound CPU) 1x Hitachi HD63705 @ 2.048 MHz (MCU) |
Sound | 1x Yamaha YM2151 @ 3.57958 MHz 1x C140 @ 21.39 kHz |
Display | Horizontal orientation, Raster, 496 x 480 resolution |
Cyber Sled (サイバースレッド Saibā Sureddo?) is a two-player 3D third-person shooter vehicle combat arcade video game released by Namco in 1993.Cyber Sled received a sequel in 1994 called Cyber Commando.
Game play involves maneuvering a hovercraft style tank through a futuristic arena and fighting to eliminate an opponent (either another player or the computer). Various power-ups are available throughout the game, which feature improved radar, extra missiles, and shield re-charging. There are walls and other obstacles in the arena, which can be useful for hiding as well as a hindrance, and some of which can be destroyed. Each player can choose from among eight different tanks, which vary from slow but heavily shielded, to quick but vulnerable. Player’s viewpoint can be either from the cockpit, or from behind the vehicle.
Each player has two tank-style analog joysticks, each with a finger and thumb trigger. The finger trigger releases a steady stream of bullets, but if held down will overheat and stop working for a short period of time. The thumb trigger releases a limited number of missiles.
The arcade version of Cyber Sled was only available as a dedicated red and blue sit-down cabinet. It featured a non-adjustable seat for each player, and two side-by-side video screens. On top of the game were a red and a blue strobe beacon.