Crysis | |
---|---|
Developer(s) | Crytek |
Publisher(s) | Electronic Arts |
Distributor(s) | Electronic Arts |
Director(s) | Cevat Yerli |
Producer(s) | Bernd Diemer |
Designer(s) | Jack Mamais |
Programmer(s) | Craig Tiller |
Writer(s) | Martin Lancaster Tim Partlett Greg Sarjeant |
Composer(s) | Inon Zur |
Series | Crysis |
Engine |
CryEngine 2 (PC) CryEngine 3 (PS3 & X360) |
Platform(s) | Microsoft Windows PlayStation 3 Xbox 360 |
Release date(s) |
Microsoft Windows Xbox 360
|
Genre(s) | First-person shooter |
Mode(s) | Single-player, multiplayer |
Aggregate scores | |
---|---|
Aggregator | Score |
GameRankings | (PC) 90.23% (X360) 83.98% (PS3) 80.90% |
Metacritic | (PC) 91/100 (X360) 81/100 (PS3) 81/100 |
Review scores | |
Publication | Score |
Edge | 9/10 |
Eurogamer | 9/10 |
Game Informer | 9/10 |
GamePro | 4.75/5 |
GameSpot | 9.5/10 |
GameSpy | |
GameTrailers | 8.8/10 |
IGN | (PC) 9.4/10 (X360/PS3) 8/10 |
PC Gamer (US) | 98% |
PC Zone | 92% |
X-Play | |
EGC Games | 88/100 |
Awards | |
---|---|
Publication | Award |
GameSpot | 2007 Best Shooter |
PC Gamer | 2007 Game of the Year |
Gamereactor | 2007 Best Action Game |
Crysis is a first-person shooter video game developed by Crytek and published by Electronic Arts for Microsoft Windows and released in November 2007. It is the first game in the Crysis series. A separate game entitled Crysis Warhead was released on September 16, 2008, and follows similar events as Crysis but from a different narrative perspective. At the time Crysis was released, and years thereafter, it has been praised for its milestones in graphical design (commensurate with high hardware requirements).
The game is based in a future where a massive ancient alien-constructed structure has been discovered buried inside a mountain in the fictional Lingshan Islands, near the coast of the East Philippines. The single-player campaign has the player assume the role of U.S. Army Delta Force soldier Jake Dunn, referred to in-game by his callsign, Nomad. Nomad is armed with various futuristic weapons and equipment, most notably a "Nanosuit" which was inspired by the real-life military concept of Future Force Warrior. In Crysis, the player fights both North Korean and extraterrestrial enemies in various environments on and around the island.
As with Crytek's previous game Far Cry, Crysis is a first-person shooter game with many ways to meet objectives.
The player controls a Delta Force soldier codenamed Nomad. The player's weapons can be customized without pausing the flow of time, for example changing firing modes, changing scopes or adding sound suppressors. The player is also capable of selecting various modes in Nomad's military "Nanosuit" which draw power from the suit's energy. When the suit's energy is depleted, no modes can be used and the player is more vulnerable to damage before the suit recharges. One of four modes can be selected: Armor deflects damage and recharges the suit's energy faster; Strength allows stronger hand-to-hand combat, the ability to throw objects and enemies with deadly force, higher jumps, steadier aiming and reduced weapon recoil; Speed increases running and swimming speed, as well as other forms of motion such as reloading weapons; and Cloak, which renders Nomad almost completely invisible and suppresses movement noise.