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Crysis (video game)

Crysis
Crysis Cover.jpg
Developer(s) Crytek
Publisher(s) Electronic Arts
Distributor(s) Electronic Arts
Director(s) Cevat Yerli
Producer(s) Bernd Diemer
Designer(s) Jack Mamais
Programmer(s) Craig Tiller
Writer(s) Martin Lancaster
Tim Partlett
Greg Sarjeant
Composer(s) Inon Zur
Series Crysis
Engine CryEngine 2 (PC)
CryEngine 3 (PS3 & X360)
Platform(s) Microsoft Windows
PlayStation 3
Xbox 360
Release date(s) Microsoft Windows
  • NA: November 13, 2007
  • AU: November 15, 2007
  • EU: November 16, 2007
Xbox 360
  • WW: October 4, 2011
PlayStation 3
  • NA: October 4, 2011
  • EU: October 5, 2011
Genre(s) First-person shooter
Mode(s) Single-player, multiplayer
Aggregate scores
Aggregator Score
GameRankings (PC) 90.23%
(X360) 83.98%
(PS3) 80.90%
Metacritic (PC) 91/100
(X360) 81/100
(PS3) 81/100
Review scores
Publication Score
Edge 9/10
Eurogamer 9/10
Game Informer 9/10
GamePro 4.75/5
GameSpot 9.5/10
GameSpy 4.5/5 stars
GameTrailers 8.8/10
IGN (PC) 9.4/10
(X360/PS3) 8/10
PC Gamer (US) 98%
PC Zone 92%
X-Play 3/5 stars
EGC Games 88/100
Awards
Publication Award
GameSpot 2007 Best Shooter
PC Gamer 2007 Game of the Year
Gamereactor 2007 Best Action Game

Crysis is a first-person shooter video game developed by Crytek and published by Electronic Arts for Microsoft Windows and released in November 2007. It is the first game in the Crysis series. A separate game entitled Crysis Warhead was released on September 16, 2008, and follows similar events as Crysis but from a different narrative perspective. At the time Crysis was released, and years thereafter, it has been praised for its milestones in graphical design (commensurate with high hardware requirements).

The game is based in a future where a massive ancient alien-constructed structure has been discovered buried inside a mountain in the fictional Lingshan Islands, near the coast of the East Philippines. The single-player campaign has the player assume the role of U.S. Army Delta Force soldier Jake Dunn, referred to in-game by his callsign, Nomad. Nomad is armed with various futuristic weapons and equipment, most notably a "Nanosuit" which was inspired by the real-life military concept of Future Force Warrior. In Crysis, the player fights both North Korean and extraterrestrial enemies in various environments on and around the island.

As with Crytek's previous game Far Cry, Crysis is a first-person shooter game with many ways to meet objectives.

The player controls a Delta Force soldier codenamed Nomad. The player's weapons can be customized without pausing the flow of time, for example changing firing modes, changing scopes or adding sound suppressors. The player is also capable of selecting various modes in Nomad's military "Nanosuit" which draw power from the suit's energy. When the suit's energy is depleted, no modes can be used and the player is more vulnerable to damage before the suit recharges. One of four modes can be selected: Armor deflects damage and recharges the suit's energy faster; Strength allows stronger hand-to-hand combat, the ability to throw objects and enemies with deadly force, higher jumps, steadier aiming and reduced weapon recoil; Speed increases running and swimming speed, as well as other forms of motion such as reloading weapons; and Cloak, which renders Nomad almost completely invisible and suppresses movement noise.


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