Congo Bongo | |
---|---|
Developer(s) | Sega |
Publisher(s) | Sega |
Platform(s) | Arcade (original) Apple II, Atari 5200, Atari 8-bit, Atari 2600, ColecoVision, Intellivision, TI-99/4A, VIC-20, C64, PC booter, SG-1000 |
Release | March 12, 1983 |
Genre(s) | Isometric platformer |
Mode(s) | Up to 2 players, alternating turns |
Cabinet | Upright |
Arcade system |
Z80 CPU @ 3.072 MHz Z80 CPU @ 2 MHz SN76489 audio @ 4 MHz |
Display | Raster, standard resolution (Used: 256 x 224 / Vertical) Palette Colors 256 |
Congo Bongo (コンゴボンゴ Kongo Bongo?), also known as Tip Top (ティップタップ Tippu Tappu?), is an isometric platform arcade game released by Sega in 1983. The player takes the role of a red-nosed safari hunter who tries to catch an ape named Bongo. The hunter seeks Bongo to exact revenge for an apparent practical joke in which Bongo set fire to the hunter's tent, giving him a literal "hot foot." The game was named by Peter W. Gorrie who was the CFO of Sega at that time.
The game's ROM contains a message indicating it was likely coded at least in part by the company Ikegami Tsushinki.
Congo Bongo's gameplay is similar that of Donkey Kong and Frogger, but levels are viewed in an isometric perspective, or oblique perspective in some ports. The protagonist has no offensive abilities and must move or jump to avoid enemies and obstacles to complete a level.
In the first level, the player must avoid coconuts thrown by Bongo and climb up a series of cliffs to reach him, while at the same time shaking off monkeys that try to throw the hunter off the mountain. In the second, the player crosses a swamp by riding on the backs of swimming hippopotamuses and dodging snakes and scorpions. The third level requires the player to cross a plain and duck into holes to avoid charging rhinoceroses, while the fourth involves a second swamp crossing on lily pads, fish, and hippos.