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ColecoVision

ColecoVision
COLECO VISION LOGO.svg
A ColecoVision unit
Manufacturer Coleco
Type Home video game console
Generation Second generation
Retail availability
  • NA: August 1982
  • EU: 1982
Discontinued 1985
Units sold 2 million
Media ROM cartridge
CPU Zilog Z80
Storage 8/16/24/32 KB
Graphics TMS9928A
Controller input Joystick/Numeric Keypad
Roller Controller
Driving Controller
Super Action Controller
Best-selling game Donkey Kong (pack-in)
Predecessor Telstar series (1978)

The ColecoVision is Coleco Industries' second-generation home video-game console which was released in August 1982. The ColecoVision offered a closer experience to more powerful arcade game systems compared to competitors such as the Atari 2600, along with the means to expand the system's basic hardware.

The initial catalog of twelve games included Nintendo's Donkey Kong as the pack-in cartridge, Sega's graphically impressive Zaxxon, and some lesser known arcade titles that found a larger audience on the console, such as Lady Bug, Cosmic Avenger, and Venture. Approximately 145 titles in total were published as ROM cartridges for the system between 1982 and 1984.

Coleco withdrew from the video game market in 1985, and ColecoVision was discontinued that same year. River West Brands currently owns the ColecoVision brand name.

By Christmas of 1982, Coleco had sold more than 500,000 units, in part on the strength of its bundled game. The ColecoVision's main competitor was the arguably more advanced but less commercially successful Atari 5200.

The ColecoVision was distributed by CBS Electronics outside of North America, and was branded the CBS ColecoVision.

Sales quickly passed 1 million in early 1983, before the video game crash of 1983. By the beginning of 1984, quarterly sales of the ColecoVision had dramatically decreased.

Over the next 18 months, the Coleco company ramped down its video game division, ultimately withdrawing from the video game market by the end of the summer of 1985. The ColecoVision was officially discontinued by October 1985. Total sales of the ColecoVision are uncertain but were ultimately in excess of 2 million units, as sales had reached that number by the spring of 1984, while the console continued to sell modestly up until its discontinuation the following year. The video game crash of 1983 has been cited as the main cause of the ColecoVision's being discontinued less than three years after its launch.


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