Command & Conquer 3: Tiberium Wars |
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Developer(s) |
EA Los Angeles (Windows) TransGaming Inc. (Mac OS X) |
Publisher(s) | Electronic Arts |
Producer(s) | Amer Ajami |
Designer(s) | Jason Bender |
Artist(s) | Matt J. Britton |
Writer(s) | Brent Friedman |
Composer(s) |
Steve Jablonsky Trevor Morris |
Series | Command & Conquer |
Engine | SAGE |
Platform(s) | Microsoft Windows, Xbox 360, Mac OS X, mobile |
Release date(s) | |
Genre(s) | Real-time strategy |
Mode(s) | Single-player, multiplayer |
Aggregate score | |
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Aggregator | Score |
Metacritic | 85% (PC) |
Review scores | |
Publication | Score |
1UP.com | A |
Eurogamer | 8/10 |
Game Informer | 8.5/10 |
GamePro | |
GameSpot | 9/10 |
GameSpy | |
IGN | 8.5/10 |
OXM (US) | 8.0/10 |
Awards | |
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Publication | Award |
Gamestar | Best RTS Game of 2007 |
G-Phoria Awards (2007) | Best Strategy Game |
1UP | Strategy/Simulation Game of 2007 |
Firing Squad (2008) | Number 10 on Top Ten PC Games of 2007 |
11th Annual Interactive Achievement Awards (2007) | Best Strategy/Simulation Game of the Year |
Command & Conquer 3: Tiberium Wars is a military science fiction real-time strategy video game developed and published by Electronic Arts for the Windows, Mac OS X and Xbox 360 platforms, and released internationally in March 2007. The direct sequel to 1999's Command & Conquer: Tiberian Sun by Westwood Studios which was taken over and liquidated by EA in 2003, Tiberium Wars returns the Command & Conquer series to its roots in the Tiberium story arc of the franchise, once again featuring the factions of the Global Defense Initiative and the Brotherhood of Nod, and also introducing a new extraterrestrial faction known as the Scrin. An expansion pack to Tiberium Wars, titled Command & Conquer 3: Kane's Wrath, was released on March 24, 2008.
Tiberium Wars takes place about sixteen to seventeen years after the events of Tiberian Sun: Firestorm, at the advent of and during the "Third Tiberium War" when the Brotherhood of Nod launches a worldwide offensive against the Global Defense Initiative, abruptly ending 17 years of silence and temporarily crippling GDI. With the odds tipped in the Brotherhood's favor this time, GDI field commanders rally their troops and begin to combat Nod's second re-emergence, trying to restore lost hope. In the middle of it all, a new playable faction appears: the alien Scrin.