Command & Conquer 3: Kane's Wrath |
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Developer(s) |
EA Los Angeles BreakAway Games |
Publisher(s) | Electronic Arts |
Designer(s) | Samuel Bass |
Composer(s) |
Steve Jablonsky Trevor Morris |
Series | Command & Conquer |
Engine | SAGE |
Platform(s) | Microsoft Windows, Xbox 360 |
Release |
Microsoft Windows March 24, 2008 Xbox 360 June 23, 2008 |
Genre(s) | Real-time strategy |
Mode(s) | Single-player, multiplayer |
Aggregate score | |
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Aggregator | Score |
Metacritic | 77% |
Review scores | |
Publication | Score |
1UP.com | 9.1/10 |
Game Informer | 7.25/10 |
GamePro | 4.5/5 |
GameSpot | 7.5/10 |
GameSpy | 3/5 |
IGN | 7.9/10 |
OXM (US) | 6.5/10 |
GameTap | 8/10 |
Command & Conquer 3: Kane's Wrath is an expansion pack for the 2007 real-time strategy video game Command & Conquer 3: Tiberium Wars. Developed by EA Los Angeles studios and BreakAway Games studios, it was released on March 24, 2008 in the United States and on March 28, 2008 in Europe by publisher Electronic Arts, and was also released on June 24 for the Xbox 360.
The storyline campaign is set between the end of Tiberian Sun and the beginning of Tiberium Wars. It revolves around the seemingly immortal leader of the Brotherhood of Nod, Kane, and recounts his ascent to power after narrowly escaping death in the year 2031, ending with Kane re-acquiring the Tacitus artifact from Tiberian Sun, in the year 2052.
Kane's Wrath features a "Risk-like" gameplay mode called "Global Conquest", where players build and control their forces from a strategic, global level with the goal of either destroying all enemies or completing their side's alternate victory objective. Instead of the traditional Command & Conquer RTS gameplay, the mode uses a turn-based system where the player issues higher-level orders such as "build a base here" (to have the computer automatically build a base with preset structures) or "upgrade this base" (to have the computer automatically perform multiple structure upgrades on a base); the orders execute at the end of a turn and the other sides then get theirs. Combat in this mode occurs whenever two opposing forces collide on the world map; the battle can either be played traditionally (as a standard real-time C&C game) or be automatically resolved by the computer using the forces' relative strengths.
Kane's Challenge is exclusive to the Xbox 360 version of Kane's Wrath, replacing Global Conquest Mode. Similar to the General's Challenge game in Command & Conquer: Generals – Zero Hour, the player chooses one of the nine factions, and is pitted against all armies spanning ten challenges; referred to as "The Gauntlet" in-game. Also included in this game mode are all-new, high-definition video sequences featuring Joseph D. Kucan as Kane, congratulating or taunting the players as they progress in Kane's Challenge.