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Code of Princess

Code of Princess
Code of Princess
North American cover art
Developer(s) Studio Saizensen
Publisher(s) Nintendo 3DS
Agatsuma Entertainment Microsoft Windows
Director(s) Toshinobu Kondō
Producer(s) Yasuo Nakajima
Designer(s) Satoru Higashida
K5
Amika Minato‑Minat's
Tetsuhiko Kikuchi
Masaki Ukyo
Programmer(s) Masaki Ukyo
Artist(s) Kinu Nishimura
Bengus
Tetsuhiko Kikuchi
Writer(s) Kinu Nishimura
Composer(s) ACE
Platform(s) Nintendo 3DS
Microsoft Windows
Release Nintendo 3DS
  • JP: April 19, 2012
  • NA: October 9, 2012
Nintendo eShop
  • NA: January 3, 2013
  • PAL: March 28, 2013
Microsoft Windows
  • WW: April 14, 2016
Genre(s) Action role-playing game, Beat 'em up, Hack and slash
Mode(s) Single-player
Multiplayer (up to 4 players)

Code of Princess (Japanese: コード・オブ・プリンセス Hepburn: Kōdo obu Purinsesu?) is an action role-playing video game developed by Studio Saizensen and originally published by Agatsuma Entertainment for Nintendo 3DS. It was released in Japan on April 19, 2012 by Agatsuma Entertainment, and in North America on October 9, 2012, courtesy of Atlus USA. A downloadable version became available via the Nintendo eShop in North America on January 3, 2013. Agatsuma Entertainment published the game in Europe and Australia on March 28, 2013, exclusively as an eShop title. On March 31, 2016, a version for Microsoft Windows was announced for release the following month.

Code of Princess is a Hack and slash video game that features several game modes and over 50 playable characters. In single player mode there are available a story-driven campaign mode with several scenarios where only 4 characters (Solange, Ali, Zozo and Allegro) are playable, a "free play" mode that allows to play any campaign scenario with any available character, and a "Bonus Quests" mode where additional scenarios are unlocked and must be beaten with specific requirements. The game also has RPG elements, at the completion of a scenario, the player receives experience points, money, and sometimes equipment to use on the playable characters. When a character levels up the player can allocate status points freely. There is also a multiplayer mode that supports local and network play where players can play several scenarios cooperatively, or they can fight each other in a Versus Mode, up to four combatants in a fight.


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