Castlevania: Circle of the Moon | |
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North American box art
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Developer(s) | Konami Computer Entertainment Kobe |
Publisher(s) | Konami |
Distributor(s) | Nintendo eShop |
Producer(s) | Shigeru Umezaki Etsunobu Ebisu |
Artist(s) | Kazuko Fujihara |
Composer(s) |
Sotaro Tojima Hiroshi Mitsuoka Taro Kudou |
Series | Castlevania |
Platform(s) | Game Boy Advance, Wii U Virtual Console |
Release date(s) | Game Boy Advance Wii U Virtual Console |
Genre(s) | Platform-adventure, Action role-playing |
Mode(s) | Single-player |
Aggregate scores | |
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Aggregator | Score |
GameRankings | 88% |
Metacritic | 91 of 100 |
Review scores | |
Publication | Score |
EGM | 9.5 of 10 |
Game Informer | 8.75 of 10 |
GamePro | |
GameSpot | 9.6 of 10 |
GameSpy | 82 of 100 |
IGN | 9.0 of 10 |
Nintendo Power | 5 of 5 |
Gaming Target | 91 |
RPGamer | 7 of 10 |
Awards | |
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Publication | Award |
GameSpot | Editors' Choice |
IGN | Editors' Choice |
Castlevania: Circle of the Moon (Japanese: 悪魔城ドラキュラ Circle of the Moon Hepburn: Akumajō Dorakyura: Sākuru obu za Mūn?, Devil's Castle Dracula: Circle of the Moon), known simply as Castlevania in the PAL region, is a video game created by Konami only for the Game Boy Advance. Published as a launch title in 2001, Circle of the Moon belongs to Konami's Castlevania video game series, the premise of which centers on the eternal conflict between the vampire hunters of the Belmont clan and the immortal vampire Dracula. Circle of the Moon focuses on Nathan Graves and his quest to rescue his kidnapped mentor from Dracula. It is the last Castlevania game to use the series' original logo, which had been longstanding in all prior games for the past fifteen years.
Circle of the Moon makes use of a 2D side-scrolling style of gameplay, similar to many of the previous Castlevania video games. The objective of Circle of the Moon is to lead player character Nathan Graves through a monster-filled castle as he searches for his kidnapped mentor. Like many of the previous Castlevania protagonists, Nathan uses a whip to attack and defeat enemies, alongside secondary weapons—an axe, cross, holy water, dagger and stopwatch—only one of which may be carried at any time by the player. Hearts, typically found within candles, determine the amount of any secondary weapon carried by him.Circle of the Moon follows a nonlinear style of gameplay: at the beginning of the game, Nathan can only traverse certain areas of the castle; by obtaining various abilities, such as becoming able to run, double jump, and wall kick, he gradually explores the castle. He will also encounter rooms with the ability to teleport him across portions of the castle and rooms which will restore his health and allow the player to save his or her progress in the game. The game also automatically updates the castle map to reflect Nathan's progress through it.