Broken Sword: The Angel of Death | |
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Developer(s) |
Revolution Software Sumo Digital |
Publisher(s) |
THQ |
Designer(s) | Charles Cecil |
Series | Broken Sword |
Engine | Emmersion |
Platform(s) | Microsoft Windows |
Release |
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Genre(s) | Point-and-click adventure |
Mode(s) | Single-player |
Aggregate score | |
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Aggregator | Score |
Metacritic | 73% |
Review scores | |
Publication | Score |
Eurogamer | 7/10 |
PC Zone | 7.8/10 |
Adventure Classic Gaming |
Broken Sword: The Angel of Death (Secrets of the Ark: A Broken Sword Game in North America) is a 3D point-and-click adventure game developed by Revolution Software and Sumo Digital, which was released in 2006 in Europe and Australia and in 2007 in North America. Being released only on Windows, it is the only game in the Broken Sword series not to be released on any console. The player assumes the role of George Stobbart, an American patent lawyer, as he and Anna Maria, a girl with an old manuscript, search for a great treasure that the manuscript leads them to. The game uses a point and click interface, though George's moves can be controlled using a keyboard.
Revolution Software and THQ announced The Angel of Death in August 2005. According to game director Charles Cecil, after the release of Broken Sword: The Sleeping Dragon, the demand from fans for a sequel was overwhelming. Though The Sleeping Dragon benefited commercially from being released on console as well as Windows, it was held back by the constraints of the console versions. As a result, The Angel of Death was written for Windows only. As a series' first, it was co-developed by Revolution and Sumo Digital instead of having Revolution as the sole developer. It uses Sumo's Emmersion engine and is the first game in history to be amBX enabled.
The game has received mostly positive reviews, with critics praising it as a fine example in the adventure gaming genre. While most critics agreed the game addressed many flaws in The Sleeping Dragon, it has also received some criticism, particularly for its rushed ending and at times poor controls.
Broken Sword: The Angel of Death uses both a point and click and direct control interface. The player guides George Stobbart's movements with a mouse or keyboard, and Nicole Collard is also a playable character in selected portions of the game. George must collect objects that can be used with other collectible objects, parts of the scenery, or other people in the game world to solve puzzles and progress in the game. George can engage in dialogue with other characters through conversation trees to gain hints of what needs to be done to solve the puzzles or to progress the plot. As in the first three Broken Sword games, the death of the player character is possible in The Angel of Death.