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AmBX


AmBX (officially stylised amBX) is a technology (originally developed by Philips) for controlling incandescent and white/coloured LED lighting and other compatible peripherals. This allows lighting designers, and entertainment media providers to generate custom designed lighting environments that are triggered by compatible peripherals (such as lights). The patents for the technology are now owned by a British company based in Redhill, amBX UK LTD. AmBX licenses the technology to entertainment producers at no charge.

amBX technology allows sound and video to be interpolated and mapped to a 3 dimensional space, rendering effects via amBX enabled peripherals (lights or other output devices) in real time, allowing lighting effects to “move” around the space. Additional enabled peripherals can be added at any time which are automatically included in the output pallette, allowing scripts (designed effects ) to be ported to different locations utilising different peripherals, if required, where the technology can render a similar experience without the original hardware peripheral set up. Basic peripheral control is also available and the technology can layer different effects that act in unison. Ultra fine control of an entertainment space is offered via this layering technique and the technology can control (lighting, for instance) in multiple zones simultaneously (see lightscapes below).

amBX is a technology to control enabled peripherals (via generic input, scripted scenes or embedded code) to synchronise with any video game, audio and video output in real time. amBX-enabled peripherals offer many effects; lighting, airflow, vibration and others. As well as LED lights, rumble kit and fans, other types of peripherals which have been prototyped include heat and water atomisers. The events triggering effects as well as having the ability to be layered can have a ‘rest’ mode (effect) which can be generated when output triggers are inactive. The technology is backward compatible with previous entertainment sources (including video and PC games). Sources which have specially scripted, embedded AmBX code, can trigger a designer specific reaction to on-screen video and audio output.


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