Brave Fencer Musashi | |
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Developer(s) | Square |
Publisher(s) | |
Director(s) | Yoichi Yoshimoto |
Producer(s) | Yusuke Hirata |
Artist(s) | Koji Matsuoka Tetsuya Nomura |
Writer(s) | Koichi Ogawa |
Composer(s) | Tsuyoshi Sekito |
Platform(s) | PlayStation |
Release | |
Genre(s) | Action role-playing game, Platform |
Mode(s) | Single-player |
Aggregate score | |
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Aggregator | Score |
Metacritic | 81 / 100 (12 reviews) |
Review scores | |
Publication | Score |
Famitsu | 32 / 40 |
GamePro | 4.5 / 5 |
GameSpot | 7.7 / 10 |
IGN | 8.5 / 10 |
Brave Fencer Musashi (ブレイヴフェンサー 武蔵伝 Bureivu Fensā Musashiden?, lit. "Brave Fencer: The Legend of Musashi") is an action role-playing video game developed and published by Square in 1998 for the PlayStation home console. The game involves real-time sword-based combat in a 3D environment; it also features segments of voiced over dialogue and role-playing game elements such as a day-night cycle and resting to restore energy.
The story follows Musashi, a young swordsman who is summoned to a parallel world to defend Allucanet Kingdom from the Thirstquencher Empire. He searches for the Five Scrolls, which can enhance the powers of his sword, while interacting with people from Allucanet and a nearby village.
Development began in early 1997, and was directed by Yoichi Yoshimoto, produced by Yusuke Hirata, and scored by Tsuyoshi Sekito. The game was a departure from Square's previous role-playing games, which brought the team several difficulties during development. The game received positive critical response; reviewers praised the graphics in comparison to other similar games of the time, and found the gameplay, especially the action elements, very compelling. Musashi received a sequel in 2005 for the PlayStation 2 under the name of Musashi: Samurai Legend.
Musashi is an action role-playing game, in which the player fights against enemies with a sword in action-based combat, with some role-playing elements. The player controls the titular Musashi, who fights a variety of enemies using his swords Fusion and Lumina and searches for five scrolls which will increase Lumina's strength and grant him new abilities. There are also several minigames and puzzles scattered throughout which must be completed to advance the plot. The two swords he uses have varied abilities and uses. Fusion, which resembles a katana, is used to chain rapid combo hits together and can also be used to absorb Bincho energy, which is a type of magical point system that controls how many spells a player can cast and how quickly, or absorb an enemies' skill. The other sword is Lumina, which cannot be effectively used in combos by itself; instead, it can be imbued with elemental properties from Scrolls. Lumina is primarily offensive but in combination with the five elemental scrolls, it gains new skills. The two swords are often used in conjunction with certain techniques which are granted by various rescued townsfolk.