Private | |
Industry |
Computer and video games Interactive entertainment |
Founded | 2006 |
Headquarters | Austin, Texas, USA |
Key people
|
Marco Thrush (President), Andy O'Neil (Vice President of Research Operations) |
Products | Video games |
Parent | Independent |
Website | www.bluepointgames.com |
Bluepoint Games, Inc. is an American independent video game developer located in Austin, Texas. Bluepoint Games Vice President Andy O'Neil previously served as technical lead engineer on Metroid Prime (2002) and Metroid Prime 2: Echoes (2004) titles for Nintendo of America Inc.
Bluepoint Games' first title, Blast Factor (2006), launched when Sony debuted its PlayStation 3, and was one of only two downloadable PS3 games available at the time.
On August 31, 2009, it was announced that remastered versions of God of War and God of War II would be coming to the PlayStation 3 as God of War Collection. Bluepoint Games handled the port and the game was released on November 17, 2009 in North America. It was released in other regions from March to April 2010.
At the Tokyo Game Show 2010, it was announced that they would be handling a second Classics HD title port, remastering the PlayStation 2 games Ico and Shadow of the Colossus as The Ico & Shadow of the Colossus Collection for the PlayStation 3 for release in North America, Japan and Europe in September 2011. They also handled the Metal Gear Solid HD Collection, which includes remastered HD versions of Metal Gear Solid 2: Substance, Metal Gear Solid 3: Subsistence, and Metal Gear Solid: Peace Walker, and was released November 8, 2011.
Sony Santa Monica involved Bluepoint Games in the development of PlayStation All-Stars Battle Royale. The game was one of the first to feature some of Sony's cross platform functionality linking players from the PS3 with the PlayStation Vita. SuperBot Entertainment, the original developers of the PS3 version, built the game using the Bluepoint Engine. Bluepoint Games was brought in to develop the PlayStation Vita portion of the project.