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Battalion Wars 2

Battalion Wars 2
Battalion Wars 2.jpg
Developer(s) Kuju Entertainment
Publisher(s) Nintendo
Director(s) Tancred Dyke-Wells
Producer(s) Jonathan Eardley
Antonia Cullum
Brynley Gibson
Designer(s) Andrew Trowers
Programmer(s) Richard Smith
Artist(s) Adonis Stevenson
Cumron Ashtiani
Writer(s) Paul Mackman
Series Wars
Platform(s) Wii
Release date(s)
  • NA: 29 October 2007
  • EU: 15 February 2008
  • AU: 20 March 2008
  • JP: 15 May 2008
Genre(s) Action, Real-time tactics
Mode(s) Single Player, Online

Battalion Wars 2 is a real-time tactics video game for the Wii console. It is a sequel to the Nintendo GameCube title Battalion Wars. The game was officially announced August 23, 2006 at the Leipzig Games Convention. It was developed by Kuju Entertainment, which also developed the GameCube predecessor, and was published by Nintendo. Battalion Wars 2 was released on October 29, 2007 in North America and on February 15, 2008 in Europe. In Japan it is known as Totsugeki!! Famicom Wars VS (突撃!!ファミコンウォーズVS) where it is considered part of the Famicom Wars series.

Battalion Wars 2 gameplay combines land, sea, and air combat in a third-person perspective, with control similar to the previous game. However, unlike the first game the sequel's addition of naval combat now includes new units for this aspect, including: Battleship, Frigate, Submarine, Dreadnought and Naval Transport (landing craft). In addition, the Light and Heavy Recon units from the last game have been replaced by merely the Recon unit, which merges the Heavy Recon's defense and extra gun with the Light Recon's speed. Including the prologue, there are 20 playable missions, and six factions in the game, including the Western Frontier, Tundran Territories, Solar Empire, Xylvania, and Iron Legion from the last game, and a new nation called the Anglo Isles. The game also includes a new feature that allows troops to capture facilities for higher respawn rates (in a similar manner to Advance Wars), along with benefits (such as Headquarters, Barracks, Factories, Air Bases, and Docks) that can be used to generate more units. Furthermore, the map screen is now improved, allowing players to give commands through it as well.

Battalion Wars 2 also features three separate online multiplayer modes, including skirmish, assault and cooperative. In skirmish, both sides start out with a pre-deployed force with facilities to replace units that are lost. The objective of the game is to earn as many points as possible by destroying enemy units within a specified time limit. In assault mode, one player is given a siege battalion to destroy the opposing player's assets. The third mode is co-op in which two players join forces to tackle a much larger computer. They are given certain units, forcing them to heavily rely on the other. The lack of multiplayer was among the more commonly cited shortcomings of the first game, but this was addressed in the development of the second, although the game still lacks a splitscreen multiplayer mode.


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