Batman: Dark Tomorrow | |
---|---|
Developer(s) | HotGen |
Publisher(s) |
Kemco Warner Bros. Interactive Entertainment DC Comics |
Distributor(s) | Kemco |
Series | Batman video games |
Platform(s) | Xbox, GameCube, PlayStation 2 (cancelled) |
Release date(s) |
|
Genre(s) | Action-adventure |
Mode(s) | Single-player |
Review scores | ||
---|---|---|
Publication | Score | |
GC | Xbox | |
AllGame | N/A | |
EGM | 1.5/10 | N/A |
Game Informer | 0.75/10 | N/A |
GamePro | N/A | |
Game Revolution | F | N/A |
GameSpot | 2.8/10 | 2.8/10 |
GameSpy | N/A | |
IGN | 3.5/10 | 2.2/10 |
Nintendo Power | 1.9/5 | N/A |
OXM (US) | N/A | 3.5/10 |
Aggregate score | ||
Metacritic | 29/100 | 25/100 |
Batman: Dark Tomorrow is an action-adventure video game developed by HotGen and published by Kemco for the Nintendo GameCube and Microsoft Xbox consoles. It is based on the DC Comics' character Batman and his iteration from the DC Universe source material.
The game was a critical failure.
While Batman is trying to stop a gang war between Scarface & the Ventriloquist and Black Mask being waged on Gotham City's streets, Commissioner James Gordon has been kidnapped, and is being held hostage at an overrun Arkham Asylum. Racing through the city's sewers in order to enter the Asylum undetected, Batman has to fight through a gauntlet of enemies ranging from Poison Ivy to Mr. Freeze before finally encountering the man holding Gordon: the Joker.
Batman soon discovers that Gordon's kidnapping was in fact orchestrated by Ra's al Ghul as a distraction from his latest plan to take over the world. Batman travels to the villain's stronghold in the Himalayas in order to stop him. The game's ending features a branching storyline: in order to get the most complete ending, Batman must disarm a signal device before facing off against Ra's. However, the player is never given any indication that the device even exists, making the small objective easily missable. Failing to disarm the device will result in Ra's succeeding in taking over the world.