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Batman: Arkham Origins Blackgate

Batman: Arkham Origins Blackgate
Batman Arkham Origins Blackgate cover.jpg
Developer(s) Armature Studio
Publisher(s) Warner Bros. Interactive Entertainment
Director(s) Mark Pacini
Artist(s) Todd Keller
Writer(s) Adam Beechen
Series Batman: Arkham
Engine Bluepoint Engine
Platform(s)
Release
Genre(s) Action-adventure, beat 'em up, stealth, Metroidvania
Mode(s) Single-player
Aggregate scores
Aggregator Score
GameRankings (3DS) 69.62%
(Vita) 60.53%
Metacritic (3DS) 68/100
(Vita) 61/100
(PC) 60/100
(X360) 62/100
(PS3) 60/100
Review scores
Publication Score
Destructoid 3/10
Game Informer 6/10
Game Revolution 2.5/5
GameSpot 5/10
IGN 7.4/10
Polygon 8/10

Batman: Arkham Origins Blackgate is a 2013 2.5D video game developed by Armature Studio and released by Warner Bros. Interactive Entertainment for the Nintendo 3DS and PlayStation Vita handheld game consoles. Based on the DC Comics superhero Batman, it is a companion to the 2013 video game Batman: Arkham Origins, and is a part of the Batman: Arkham series. It was released worldwide on October 25, 2013, with the Nintendo 3DS version releasing in Europe on November 8, 2013. The game was released in Japan on December 5, 2013, same date as Arkham Origins for home consoles, exclusively for the PlayStation Vita.

A deluxe edition was announced and released for the Wii U eShop, PlayStation Network, Microsoft Windows and Xbox Live Arcade on April 1, 2014 in North America and April 2, 2014 in Europe. It features new maps, enemy encounters, difficulty levels, batsuits, and enhanced visuals from the original.

Armature looked through the back log of the previous Arkham games to see what features would work for Origins Blackgate. The developer took many features from the main console games, such as grappling, gliding, crouching and climbing, and were able to implement them in the 2.5D space, while supplementing them with gadgets that include: the Batarang, a throwing weapon; the Batclaw, used for hooking on to surfaces; and Explosive Gel that can now be shot over a distance. As Batman cannot jump in the game, the grapnel gun is used to access higher points in the environment. The game does not feature an experience point system, with the entire game being item-based.


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