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Baldur's Gate 2: The Shadows of Amn

Baldur's Gate II: Shadows of Amn
Baldur's Gate II - Shadows of Amn Coverart.png
Developer(s) BioWare
Publisher(s) Black Isle Studios
Interplay Entertainment
Director(s) James Ohlen
Producer(s) Ben Smedstad
Designer(s) Kevin Martens
Programmer(s) Mark Darrah
Artist(s) Marcia Tofer
Composer(s) Michael Hoenig
Series Baldur's Gate
Engine Infinity Engine
Platform(s) Microsoft Windows, Mac OS, Linux
Release Windows
  • NA: September 21, 2000
  • EU: September 29, 2000
Mac OS
  • NA: September 2001
Genre(s) Role-playing video game
Mode(s) Single-player, multiplayer
Aggregate scores
Aggregator Score
GameRankings 93.97%
Metacritic 95/100
Review scores
Publication Score
AllGame 4/5 stars
CGW 5/5 stars
Eurogamer 9/10
GamePro 5/5 stars
GameSpot 9.2/10
GameSpy 92/100
GameZone 9.5/10
IGN 9.4/10
PC Zone 8.5/10
FiringSquad 93%
Gameplanet 5/5
RPGamer 9/10
Awards
Publication Award
Academy of Interactive Arts & Sciences Character or Story Development (2001)
Eurogamer Best Game (2001)
Eurogamer Best Male Supporting Character (2001)
Eurogamer Best Art Direction (2001)
Game Informer 88th in the Top 200 Games of All Time (2009)
GameSpot The Greatest Games of All Time
GameSpot Role-Playing Game of the Year (2000)
GameSpot Readers' Choice Game of the Year (2000)
GameSpy RPG Game of the Year (2000)
IGN RPG of 2000
IGN No. 25 in the Top 100 Games of All Time (2005)
IGN No. 2 in the Top 25 Modern PC Games (2010)

Baldur's Gate II: Shadows of Amn is a role-playing video game developed by BioWare and published by Black Isle Studios. It is the sequel to Baldur's Gate (1998) and was released for Microsoft Windows in September 2000. Like Baldur's Gate, the game is set in the Forgotten Realms campaign setting and is based on the Advanced Dungeons & Dragons 2nd edition rule set. The game, which is powered by BioWare's Infinity Engine, uses an isometric perspective and pausable real-time gameplay. The player controls a party of up to six characters, one of whom is the player-created protagonist, with the others being certain characters from the game world.

Baldur's Gate II, taking place south of the events of Baldur's Gate, is set in the country of Amn, mainly in and around the city of Athkatla. The game opens shortly after the events of Baldur's Gate and continues the story of the protagonist, Gorion's Ward, whose unique heritage has now gained them the attention of the mage Jon Irenicus. The game's plot revolves around the machinations of Irenicus and the protagonist's encounters with him. The game's development began in January 1999. BioWare set out to improve upon the first Baldur's Gate in every way possible. From a list of constructive criticism (compiled from the suggestions of fans, reviews, and internal suggestions) a list of features to be added to the game was distilled: some of these were 800 x 600 resolution, 3D support, and character kits. In Baldur's Gate, the game's engine and content were being developed at the same time; whereas in Baldur's Gate II, the engine was running from the start.

The game received critical acclaim upon its release; GameSpy, GameSpot, and IGN awarded Baldur's Gate II their "Role-Playing Game of the Year" awards for 2000, and the game has sold more than two million units. Baldur's Gate II is often noted as one of the greatest role-playing games of all time, and is considered one of the greatest video games of all time. An expansion pack, Baldur's Gate II: Throne of Bhaal, was released in June 2001. Besides adding a large dungeon and enhancements to the game, it concluded the Child of Bhaal saga. Baldur's Gate II: Enhanced Edition, an enhanced version of Baldur's Gate II, was released in November 2013.


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