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Armageddon (MUD)

Armageddon
Armageddon Logo
Developer(s) Dan Brumleve, Nasri Hajj, Santiago Zorzopulos, Cat "Sanvean" Rambo, project community
Engine DikuMUD
Platform(s) Platform independent
Release 1991
Genre(s) Low fantasy roleplaying MUD
Mode(s) Multiplayer

Armageddon, frequently abbreviated Arm, is a low fantasy MUD – a text-based online role-playing game – set in a desert world called Zalanthas. It was founded in 1991 by Dan Brumleve, Nasri Hajj, and Santiago Zorzopulos in Urbana, Illinois. It requires its players to focus on role-playing.

Armageddon's setting began with a heavy influence from Dark Sun, Dune, and other fantasy and science fiction sources, such as The Morgaine Stories by C. J. Cherryh, and Robert Asprin's Thieves' World, but has since grown and evolved. While some of these elements are still part of the campaign, ongoing development is not focused on maintaining a commitment to those influences.

The game world has two city-states called Allanak and Tuluk. The city populaces comprise commoners trying to live from day to day, nobles working to rise in power, and templars, civic officials who enforce the will of the cities' Sorcerer-Kings.

Allanak is the setting's original city-state, and is a class-based society with a long and decadent history. It once ruled the known world, but has since retreated back to its own borders. Allanak's expansion was orchestrated by the game's players, as was the subsequent loss of these territories. For many within Allanak, this collapse went unnoticed amid a self-absorbed orgy of violence and pleasure. Public displays of torture, violent and bloody arena matches, and tremendous indulgences of depravity are typical of Allanak, with the templars exercising power with near impunity.

The other city-state of Tuluk is a young, energetic caste-based society. Player-influenced events led to the people of Tuluk throwing off the yoke of Allanak's oppression, bringing a sense of growth, expansion, and opportunity that makes Tuluk a center of political maneuvering. Tuluk is ruled with silent oppression, with people who break the law simply disappearing, fostering a secretive and distrustful atmosphere.


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