Developer(s) | Amazon |
---|---|
Preview release |
Beta 1.8 / February 22, 2017
|
Development status | Active |
Written in | C++ and Lua |
Operating system | Microsoft Windows |
Platform | Microsoft Windows, PlayStation 4, Xbox One, iOS, Android |
Available in | English |
Type | Game engine |
License | Proprietary |
Website | aws |
Amazon Lumberyard is a free cross-platform triple-A game engine developed by Amazon and based on the architecture of CryEngine, which was licensed from Crytek in 2015. The engine features integration with Amazon Web Services to allow developers to build or host their games on Amazon's servers, as well as support for livestreaming via Twitch. Additionally, the engine includes Twitch ChatPlay, where viewers of the Twitch stream can influence the game through the associated chat, a method of play inspired by the "Twitch Plays Pokémon" phenomenon. The source code is available to end users with limitations: users may not publicly release the Lumberyard engine source code or use it to release their own game engine. Lumberyard launched on February 9, 2016 alongside GameLift, a fee-based managed service for deploying and hosting multiplayer games, intended to allow developers to easily develop games that attract "large and vibrant communities of fans." As of February 2017[update], the software is currently in beta and can be used to build games for Microsoft Windows, PlayStation 4, Xbox One, with limited support for iOS and Android, and support for Linux and Mac coming as well.Virtual reality integration was added in Beta 1.3, allowing developers to build games supporting devices like Oculus Rift and HTC Vive.
The first update to Lumberyard was released on March 14, 2016 and included support for certain mobile devices, such as A8-powered iOS devices and Nvidia Shield, an FBX importer, and integration with Allegorithmic's texturing software Substance.