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Oculus Rift

Oculus Rift
Oculus Consumer Version 1.jpg
Oculus Rift Consumer Version 1
Developer Oculus VR
Manufacturer Oculus VR
Type Virtual reality headset
Generation 1
Release date March 28, 2016 (2016-03-28)
Introductory price $599
Display PenTileOLED
Graphics 2160x1200 (1080x1200 per eye) @ 90 Hz
Sound
Input 6DOF (3-axis rotational tracking + 3-axis positional tracking) through USB-connected IR LED sensor, which tracks via the "constellation" method.
Controller input
  • Xbox One game controller.
  • Oculus Touch motion tracked controllers.
Connectivity HDMI 1.3, USB 3.0, USB 2.0
Weight 470 g (1.04 lb)
Website Official website

The Oculus Rift is a virtual reality headset developed and manufactured by Oculus VR, a division of Facebook Inc., released on March 28, 2016.

Oculus initiated a Kickstarter campaign in 2012 to fund the Rift's development, after being founded as an independent company two months prior. The project proved successful, raising US$2.5 million. In March 2014, Facebook purchased Oculus for $2 billion.

The Rift has gone through various pre-production models since the Kickstarter campaign, around five of which were demonstrated to the public. Two of these models were shipped to backers, labelled as 'development kits'; the DK1 in mid 2013 and DK2 in mid 2014, to give developers a chance to develop content on time for the Rift's release. However, both were also purchased by a large number of enthusiasts who wished to get an early preview of the technology.

The Rift has a stereoscopic OLED display, 1080×1200 resolution per eye, a 90 Hz refresh rate, and 110° field of view. It has integrated headphones which provide a 3D audio effect, rotational and positional tracking. The positional tracking system, called "Constellation", is performed by a USB stationary infrared sensor that is picking up light that is emitted by IR LEDs that are integrated into the head-mounted display. The sensor normally sits on the user's desk. This creates 3D space, allowing for the user to use the Rift while sitting, standing, or walking around the same room.

Through Meant to be Seen (MTBS)'s virtual reality and 3D discussion forums,Palmer Luckey, the founder of Oculus and longtime MTBS discussion forum moderator, developed the idea of creating a new head-mounted display that was both more effective than what was then on the market, and inexpensive for gamers.

The first rough prototype was hacked together in 2011 by Palmer Luckey (then 18 years old) in his parents’ garage in Long Beach, California. Coincidentally, John Carmack had been doing his own research and happened upon Luckey's developments as a fellow member of MTBS. After sampling an early prototype, Carmack favored Luckey's approach and just before the 2012 Electronic Entertainment Expo, Id Software announced that their future updated version of Doom 3, BFG Edition, would be compatible with head-mounted display units.


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