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Alone in the Dark 3

Alone in the Dark 3
Alone in the Dark 3 box art, DOS version
Alone in the Dark 3 box art, DOS version
Developer(s)
Publisher(s)
Director(s) Christiane Sgorlon
Producer(s) Bruno Bonnell
Programmer(s) Frederic Barbier
Jean-Marc Morel
Christophe Nazaret
Laurent P. Paret
Denis Ferraton
Artist(s) Christophe Anton
Daniel Balage
Frederic Bascou
Patrick Charpenet
Etranges Libellules
Jöel Mouclier
Francis Malvesin
Writer(s) Hubert Chardot
Christian Nabais
Composer(s) Frédéric Mentzen
Series Alone in the Dark
Platform(s) DOS, PC-98, Windows, Mac OS
Release date(s)
Genre(s) Survival horror
Mode(s) Single player

Alone in the Dark 3 is the third installment of the Alone in the Dark survival horror video game series created by Infogrames. The video game was released for DOS computers in 1994. It was ported to the PC-98 in 1995. Versions for Windows and Mac OS were also released in 1996 under the name of Alone in the Dark: Ghosts in Town.

It's 1925 and after Edward Carnby's success in his previous two investigations, a journalist has nicknamed him the 'Supernatural Private Eye'. This time, he is called to investigate the disappearance of a film crew at a two-bit ghost town known by the name of Slaughter Gulch located in the Mojave Desert in California. Among the disappeared crew is Emily Hartwood, Jeremy Hartwood's niece from the original. Edward soon discovers that a curse has gripped the town, and an evil cowboy from the Badlands named Jed Stone is the villain who is responsible for the crew's disappearance. Lurking around town are many trigger-happy sharpshooters, deranged prospectors, and bloodthirsty lost souls whom Edward must ward off with both his strength and his wit.

The main theme of this game is the Wild West, as Carnby is pitted against a town filled with "zombie cowboy outlaws" who attack him with revolvers and lever-action rifles. More traditionally mindless, shambling zombies begin to appear about midway through the game. Towards the end of the game, the concept of radioactive mutation plays a significant role in the story, and the player ends up fighting monstrous creatures created from the radiation.

This was the first game in the series not to be released on floppy disks. Rather, it was released as a CD-ROM game since the initial release, with full Red Book audio soundtrack and dialogue speech (in English, French, German, Spanish, Italian and Japanese, depending on the country the game was released) like the CD-ROM re-releases of the previous two games. It was also the first game in the series to be exclusively released for several computer formats and therefore it didn't receive any official console release unlike the previous two games.


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