Alone in the Dark | |
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Cover art used for the North American DOS release, and CD-ROM releases in Europe
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Developer(s) |
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Publisher(s) |
Infogrames (Europe) I*Motion (North America) |
Distributor(s) |
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Director(s) | Frédérick Raynal |
Producer(s) | Bruno Bonnell |
Programmer(s) | Frédérick Raynal Franck De Girolami |
Artist(s) | Didier Chanfray Yaél Barroz Jean-Marc Torroella |
Writer(s) | Hubert Chardot Franck Manzetti |
Composer(s) | Philippe Vachey |
Series | Alone in the Dark |
Platform(s) | DOS, PC-98, FM Towns, 3DO, Mac OS, RISC OS, iOS |
Release | |
Genre(s) | Survival horror |
Mode(s) | Single-player |
Review scores | |
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Publication | Score |
AllGame | (DOS) |
EGM | 8/10 (3DO) |
Famitsu | 33/40 (3DO) |
Next Generation | (MAC) |
Alone in the Dark is a survival horror video game originally designed by Frédérick Raynal and developed and published by Infogrames for the PC. Alone in the Dark was released on DOS in 1992, ported for the 3DO by Krisalis in 1994, and ported for iOS by Atari in 2014. Set in 1920s Louisiana, the game challenges the player to guide the player character out of a haunted mansion, advancing by solving puzzles while either banishing, slaying, or eluding various ghosts and monsters. The player can collect and use weapons, manage a weight-based inventory system, and explore a partially nonlinear map.
Alone in the Dark received critical acclaim upon its release, and is still considered a breakthrough and influential title, as it was the first 3D survival horror game. Among the accolades which followed its release, Alone in the Dark received the European Computer Trade Show 1993 awards for Best Graphics and Most Original Game. In 2009, Empire included Alone in the Dark on their list of 100 greatest video games of all time.
Alone in the Dark is considered a forefather of the survival horror genre, and its influence can be seen on the Resident Evil franchise. Alone in the Dark has also spawned four follow-up games as part of the series, as well as two movies loosely based on them.
Players choose between a male or female protagonist (Edward Carnby or Emily Hartwood respectively), and are then trapped inside the haunted mansion of Derceto. The player character starts in the attic, having ascended to the top of the mansion without incident, and is tasked with finding a way out of the mansion while avoiding, outsmarting or defeating various supernatural enemies including slave zombies and giant bipedal rat-like creatures. Though able to kill most enemies with simply fists and feet, the player character can also find and utilize weapons.