Alan Wake | |
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Developer(s) | Remedy Entertainment |
Publisher(s) |
Microsoft Game Studios Remedy Entertainment (PC) |
Distributor(s) | Nordic Games |
Producer(s) | Jyri Ranki |
Designer(s) | Mikael Kasurinen |
Programmer(s) | Olli Tervo |
Artist(s) | Saku Lehtinen |
Writer(s) |
Sam Lake Mikko Rautalahti Petri Järvilehto |
Composer(s) | Petri Alanko |
Platform(s) | Xbox 360 Microsoft Windows |
Release date(s) |
Xbox 360 Microsoft Windows |
Genre(s) | Action-adventure |
Mode(s) | Single-player |
Alan Wake episodes |
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Main game:
Downloadable content:
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Aggregate score | |
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Aggregator | Score |
Metacritic | (X360) 83/100 (PC) 83/100 |
Review scores | |
Publication | Score |
1UP.com | B+ |
CVG | 9.0/10 |
Eurogamer | 7/10 |
Game Informer | 8.5/10 |
GamePro | 4/5 |
GameSpot | 8.5/10 |
GameTrailers | 8.6/10 |
IGN | 9/10 |
OXM (US) | 9/10 |
Spawn Kill | 8.5/10 |
Wired | 6/10 |
Awards | |
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Publication | Award |
IGN | Editors' Choice Award |
Time | No. 1 video game of 2010 |
Alan Wake is a psychological horror action-adventure video game developed by Remedy Entertainment and published by Microsoft Studios, released for the Xbox 360 and Microsoft Windows. The story follows best-selling thriller novelist Alan Wake, as he tries to uncover the mystery behind his wife's disappearance during a vacation in the small fictional town of Bright Falls, Washington, all while experiencing events from the plot in his latest novel, which he cannot remember writing, coming to life.
In its pacing and structure, Alan Wake is similar to a thriller television series, with episodes that contain plot twists and cliffhangers. The game itself consists of six episodes, and the fiction is continued by two special episodes, titled "The Signal" and "The Writer", that were made available as downloadable content (DLC) within the same year of the game's release. Together, they make the first season of a possibly longer story. Additionally, a six-episode live-action web series called Bright Falls acts as a prequel to the game, and a number of related books also expand upon the Alan Wake story.
Chiefly written by Sam Lake, Alan Wake took over five years to create—an unusually long development time in the game industry. The game received positive reviews from critics, and is often praised for its visuals, sound, narrative, pacing, and atmosphere. Alan Wake was awarded the first spot in Time magazine's list of the top 10 video games of 2010.Alan Wake's American Nightmare, a full stand-alone title, was released in February 2012 on the Xbox Live Arcade service. A sequel was in development but was cancelled. However, the scrapped sequel became the foundation and inspiration of Remedy's next title, Quantum Break.
Alan Wake is an action-adventure psychological horror third-person shooter video game described by Remedy as "the mind of a psychological thriller" and "the body of a cinematic action game" put together. In interviews, the game's creators hold that the game does not belong squarely in the survival horror video game genre. The game is primarily set in the fictional idyllic small town of Bright Falls, Washington. The main gameplay happens in various areas of Bright Falls – such as the forest, a national park, or a farm – during the night time; these are punctuated by calmer, non-combative sequences set during the day.