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Advance Wars 2: Black Hole Rising

Advance Wars 2: Black Hole Rising
Advance Wars 2: Black Hole Rising
Developer(s) Intelligent Systems
Publisher(s) Nintendo
Director(s) Makoto Shimojo
Producer(s) Toru Narihiro
Composer(s) Yoshito Hirano
Series Wars
Platform(s) Game Boy Advance, Wii U Virtual Console
Release Game Boy Advance
  • NA: June 24, 2003
  • AU: July 10, 2003
  • EU: October 3, 2003
  • JP: November 25, 2004 (as part of compilation Game Boy Wars Advance 1+2)
Wii U Virtual Console
  • JP: April 3, 2014 (as part of compilation Game Boy Wars Advance 1+2)
  • EU: July 2, 2015
  • NA: August 20, 2015
Genre(s) Turn-based tactics
Mode(s) Single-player, multiplayer
Aggregate score
Aggregator Score
Metacritic 89/100
Review scores
Publication Score
Edge 8/10
EGM 8.17/10
Eurogamer (Standalone) 9/10
(Rehash) 6/10
Game Informer 9.25/10
GamePro 4/5 stars
GameSpot 9.1/10
GameSpy 4/5 stars
GameZone 9.2/10
IGN 9/10
Nintendo Power 4.6/5
The Village Voice 8/10

Advance Wars 2: Black Hole Rising, known in Japan as Game Boy Wars Advance 2 (ゲームボーイウォーズアドバンス2 Gēmu Bōi Wōzu Adobansu Tsū?) is a turn-based tactics video game for the Game Boy Advance. It was developed by Intelligent Systems and published by Nintendo in 2003. It is the second game in the Advance Wars sub-series of Nintendo Wars, preceded by Advance Wars and followed by Advance Wars: Dual Strike.

Black Hole Rising is nearly identical to the previous game in terms of core gameplay; there was only a small change in overall graphical style and some small content additions. The storyline of this game continues from the previous game, Advance Wars. Black Hole has quickly recovered from its defeat in Cosmo Land, and has gathered forces to invade Macro Land under the command of Sturm, the same commander who led the invasion of Cosmo Land. The protagonists, the Allied Nations, cooperate once again to drive the Black Hole forces out of Macro Land once and for all.

The game was well-received, and won the European Computer Trade Show's Best Handheld Game of the Year award in 2003.

The goal of the player in Black Hole Rising, common to all of the Nintendo Wars series, is to defeat all of the enemies, sometimes by completing special objectives. Generally, the player can win by defeating all of the enemy's troops, or by capturing the enemy's headquarters. In certain campaign maps, there are special objectives, such as capturing or destroying certain key buildings, such as a Black Cannon, a new property found in Black Hole Rising.


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