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Ace Combat 6: Fires of Liberation

Ace Combat 6: Fires of Liberation
Ace Combat 6 Fires of Liberation Game Cover.jpg
Developer(s) Project Aces
Publisher(s) Namco (Japan and Europe)
Namco Bandai Games (North America)
Distributor(s) Atari Europe (EU)
Director(s) Natsuki Isaki
Producer(s) Hiroyuki Ichiyanagi
Designer(s) Toshiyuki Ishii
Writer(s) Toshiyuki Ishii
Composer(s) Tetsukazu Nakanishi
Ryuichi Takada
Keiki Kobayashi
Hiroshi Okubo
Junichi Nakatsuru
Series Ace Combat
Platform(s) Xbox 360
Release
  • NA: October 23, 2007
  • JP: November 1, 2007
  • EU: November 23, 2007
  • AU: December 13, 2007
Genre(s) Flight simulator
Mode(s) Single-player, multiplayer
Ace Combat 6 Flight Stick
(Ace Edge)
Ace Combat 6 - Ace Edge.jpg
Ace Combat 6 Flight Stick
Manufacturer Hori, Namco Bandai
Type Flight Joystick controller
Generation Seventh generation era
Retail availability October 23, 2007
Connectivity USB
Aggregate scores
Aggregator Score
GameRankings 81.57% (56 Reviews)
Metacritic 80/100 (54 Reviews)
Review scores
Publication Score
EGM 6.5, 6.5, 8.0
Game Informer 8.75/10
GameSpot 8.5/10
IGN 8.4/10
OXM (US) 8.5/10

Ace Combat 6: Fires of Liberation (エースコンバット6 解放への戦火 Ēsu Konbatto Roku Kaihō e no Senka?) is the sixth installment developed by Project Aces and published by Namco Bandai Games exclusively for the Xbox 360 as part of the Ace Combat franchise.

Throughout Ace Combat 6, the player must pilot a fighter jet or other aircraft to destroy foes both in the air and on the ground. As an arcade flight game, it simplifies flight controls and gives the player a large amount of bullets, missiles and other weapons, putting them up against a very large amount of enemy forces. In addition to missiles and a vulcan cannon, the player can equip special weapons such as heat-seeking missiles, bombs, rocket launchers, and others. The player can lock on to a number of foes, and assist different tactical squads by switching between their respective HUD readouts.

The game includes 4 default multiplayer modes: Battle Royale, Siege Battle, Team Battle, and Co-Op Battle. In Battle Royale, the basic Deathmatch game mode, up to sixteen players shoot each other down to earn the highest points at the time limit. In Team Battle, a basic Team Deathmatch game is created. Points are awarded based on the type of aircraft destroyed. A unique type of multiplayer game, Siege Battle is played with two teams, Attacking and Defending. The Attacking team attempts to destroy the target (usually heavily defended by flak) within the time limit. The Defending team tries to halt their attack. The co-op battle mode consists of two single-player missions without AI that can be played with up to three other humans.

Ace Combat 6 follows the fictional cold war and war following between the Republic of Emmeria and the Federal Republic of Estovakia on the Anean continent, north of Yuktobania. It begins with the invasion of the Emmerian capital, Gracemeria, by the Estovakian Air Force on August 30, 2015. Players take on the role of an Emmerian ace pilot and squadron leader who has the callsign Talisman. The player's wingman goes by the callsign Shamrock, and will fight alongside Talisman throughout the entire game. Both characters are assigned to the Garuda team of the Emmerian Air Force's 28th Tactical Fighter Squadron. Prior to the war, an asteroid shower (Caused by fragments of the Ulysses 1994XF04 Asteroid, previously mentioned in Ace Combat 04) devastated Estovakia while Emmeria was left unscathed. Following the impact, a period of chaos and civil war ensued and eventually Estovakia was taken over by "The Generals", uniting the country and beginning a massive military buildup to invade Emmeria.


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