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Zombies!!!

Zombies!!! Board Game
Designer(s) Todd Breitenstein
Publisher(s) Journeyman Press
Twilight Creations
Players 2–6
Age range 12 years and up
Setup time 10 minutes
Playing time 60+ minutes
Random chance High
Skill(s) required Strategic thought

Zombies!!! is a tile-based strategy board game for two to six players. Zombies!!! won the 2001 Origins Award for Best Graphic Presentation of a Board Game, and Zombies!!! 3: Mall Walkers won 2003's Origins Award for Best Board Game Expansion.

Zombies!!! is an homage to zombies in fiction, particularly the zombie films of George A. Romero and Sam Raimi. The shambling movement of the zombies as compared to the players and the relative ease with which they are dispatched makes them weak enemies individually, but (as in the films) they are strong in large numbers.

Players must decide whether to avoid combat and allow the other players to dispose of the zombies for them, or to strike out and collect the various items that the board and event cards provide. Once the Helipad tile is placed, the players can choose between racing to the helicopter (which will often result in death); holding back and hoping to rush in when another player dies; or ignoring the helipad entirely and trying to kill 25 zombies.

The event cards and the zombie movement phase also provide opportunities to hinder the progress of other players, and there is scope for diplomacy.

The game can take up to three hours to complete, which was a complaint of some reviewers—for shorter games, the publishers recommend that the Helipad tile be shuffled in amongst the other town tiles.

Zombies!!! 2: Zombie Corps(e): This expansion adds a military base with 15 new tiles and 30 event cards, as well as government-enhanced "super zombies" (represented by six glow-in-the-dark zombie figures). A number of additional rule variations are introduced into the base Zombies game through the use of this expansion and the insertion of special tiles. For example, when the “Top Secret Lab” tile is drawn glow-in-the-dark zombies are placed instead of the normal zombies. These new zombies are considered to be “Government Enhanced” zombies and as such require the defending player to roll a 5 or 6 to kill them. In addition to this, these new zombies can also move 2 spaces during the zombie movement stage instead of the standard 1 space. The “Motor Pool” also introduces a rule which means that as soon as a player moves beyond a certain point on that tile then they get a jeep. Players with this jeep are effectively allowed to move up to double their movement dice roll while on a road. However, as soon as a player enters a building they lose their jeep and the ability it affords. A second edition was released in 2007.


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