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Zelda II: The Adventure of Link

Zelda II: The Adventure of Link
Zelda II The Adventure of Link box.jpg
North American box art
Developer(s) Nintendo R&D4
Publisher(s) Nintendo
Director(s)
Producer(s) Shigeru Miyamoto
Designer(s) Kazunobu Shimizu
Writer(s) Takashi Tezuka
Composer(s) Akito Nakatsuka
Series The Legend of Zelda
Platform(s)
Release date(s)
Genre(s) Action role-playing
Mode(s) Single-player
Aggregate scores
Aggregator Score
GameRankings 78.14% (NES)
68.88% (GBA)
Metacritic 73 / 100 (GBA)
Review scores
Publication Score
1UP.com 65 / 100 (GBA)
AllGame 4.5/5 stars (NES)
3.5/5 stars (GBA)
Dragon 3/5 stars (NES)
Famitsu 36 / 40 (NES)
GameSpot 6.9 / 10 (GBA)
IGN 8.5 / 10 (GBA)
Nintendo Power 72 / 100 (GBA)
Play 91% (NES)

Zelda II: The Adventure of Link (Japanese: リンクの冒険 Hepburn: Rinku no Bōken?, "Adventure of Link") is an action role-playing video game with platforming elements. The second installment in the The Legend of Zelda series, it was developed and published by Nintendo for the Family Computer Disk System on January 14, 1987, less than a year after the original The Legend of Zelda was released and seven months before North America saw the release of the first Zelda title. The game was released in North America and the PAL region for the Nintendo Entertainment System in late 1988, almost two years after its initial release in Japan.

The Adventure of Link is a direct sequel to the original The Legend of Zelda, again involving the protagonist, Link, on a quest to save Princess Zelda, who has fallen under a sleeping spell. The Adventure of Link's emphasis on side-scrolling and role-playing elements, however, was a significant departure from its predecessor. As of 2016, the game remains the only technical sequel to the original title, as all other entries in the series either are prequels or take place in an alternative reality, according to the official Zelda timeline.


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