Yakuza 2 | |
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North American cover art
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Developer(s) | Sega |
Publisher(s) | Sega |
Producer(s) | Toshihiro Nagoshi |
Writer(s) | Hase Seishu |
Composer(s) | See Soundtrack |
Series | Yakuza |
Platform(s) | PlayStation 2, PlayStation 3, Wii U |
Release date(s) |
PlayStation 2
PlayStation 3
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Genre(s) | Action-adventure game |
Mode(s) | Single-player |
Aggregate score | |
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Aggregator | Score |
Metacritic | 77/100 |
Review scores | |
Publication | Score |
1UP.com | B+ |
Eurogamer | 8 / 10 |
Famitsu | 38 / 40 |
GameFan | Very Good |
GameSpot | 7.5 / 10 |
GameZone | 8.5 / 10 |
IGN | 8.5 / 10 |
GameDaily | 8 / 10 |
Yakuza 2 (Japanese: 龍が如く2 Hepburn: Ryū ga Gotoku 2?, literally "Like a Dragon 2") is the sequel to the action adventure game Yakuza by Sega. The title was released on December 7, 2006, for the PlayStation 2 in Japan and in September 2008 in North America and Europe. The game focuses on the former yakuza Kazuma Kiryu who receives a request for help from his former group, the Tojo Clan, to keep relationships with the eastern group, the Omi Family, stable. Across Kazuma's journey he learns of a Korean mafia group linked with the Omi Family and becomes the rival of the Omi's "Kansai Dragon", Ryuji Goda.
Yakuza 2 has several new gameplay features over its predecessor. Sega wished to improve the fighting engine based on fan input to provide a far more rich experience while playing the video game. The story was aimed to feature a deep adult love story, something not seen in the prequel. Additionally, for the western versions the original Japanese audio was kept in contrast to the previous game which contained English audio.
Critical reception to Yakuza 2 was positive, with reviewers praising the presentation and fighting system.
Half of the game takes place in Tokyo's Shinjuku ward, most noticeably a recreation of Shinjuku's red-light district Kabukichō renamed Kamurocho.
The other half takes place in Osaka, with the fictitious Sōtenbori and Shinseicho areas modeled after Osaka's respectively Dōtonbori and Shinsekai districts. Although these areas were recreated as fictionalized versions, many real life landmarks remain such as Dōtonbori's Sammy Ebisu Plaza (サミー戎プラザ) and Shinsekai's Tsutenkaku Tower (通天閣) and Billiken (ビリケン).