Xeno | |
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The logo for the Xenoblade Chronicles franchise. Each Xeno franchise has a stylistically distinct logo.
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Genres | Role-playing video game |
Developers | Square, Monolith Soft |
Publishers | Square, Bandai Namco, Nintendo |
Creators | Tetsuya Takahashi, Soraya Saga |
Platforms | PlayStation, PlayStation 2, Mobile, Nintendo DS, New Nintendo 3DS, Wii, Wii U, Nintendo Switch |
Platform of origin | PlayStation |
Year of inception | 1998 |
First release |
Xenogears |
Latest release |
Xenoblade Chronicles X |
Xeno (Japanese: ゼノ Hepburn: Zeno?) is a Japanese science fiction video game series created by Tetsuya Takahashi. The first entry was developed by SquareSoft, and subsequent entries have been developed by Monolith Soft, a company founded by Takahashi after he left Square in 1999. While no direct story connections exist between the various games in the series, they have common thematic links and all sport the "Xeno" prefix, which Takahashi has variously described as a means of identifying his games and a symbolic representation of the series. All the games in the Xeno series take place within a science fiction setting despite occurrences of fantasy elements, with its stories frequently featuring psychological and religious themes.
The first title was originally proposed as a storyline for Final Fantasy VII, but was allowed to be developed as its own project. After Square shifted its focus onto the Final Fantasy series, Takahashi and several other Xenogears staff founded Monolith Soft and began work on the Xenosaga games. Both Xenogears and Xenosaga were intended to be six-part series, but differing circumstances caused plans to be cut down. After premature end of the Xenosaga series, Monolith Soft began developing Xenoblade Chronicles, initially intended to be an original title. The series' western releases have been rife with problems, ranging from localization issues to delayed overseas releases. The games of the Xeno franchise have generally sold well and received positive press worldwide.
Xenogears released for the PlayStation in 1998 in Japan and North America. Set in an alien world where rival human empires are at war, the protagonist Fei Fong Wong is drawn into the battle against Deus, an ancient machine weapon worshiped as a god. The gameplay uses a combination of the turn-based Active Time Battle system used in the Final Fantasy series, and large-scale battles inside mechs called "Gears". Originally planned as part of a six-episode story, Xenogears represented the fifth episode in the saga.Xenogears is owned by Square Enix.