X-Men | |
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Japanese sales flyer for the arcade game.
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Developer(s) | Konami |
Publisher(s) | Konami |
Distributor(s) | Marvel Entertainment (PSN, XBLA) |
Composer(s) | Seiichi Fukami Yuji Takenouchi Junya Nakano Ayako Hashimoto |
Platform(s) | Arcade, PlayStation Network, Xbox Live Arcade, iOS, Android |
Release |
Arcade 1992 PSN
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Genre(s) | Beat 'em up |
Mode(s) | Up to 6 simultaneously (4 and 2 player versions were also made) |
Cabinet | Standard, six-player |
Arcade system | Custom hardware |
CPU |
68000 (@ 16 MHz) Z80 (@ 8 MHz) |
Sound | YM2151 (@ 4 MHz), K054539 (@ 48 kHz) |
Display | Raster, 288 x 224 pixels (horizontal), 2048 colors |
X-Men is an arcade game produced by Konami in 1992. It is a side-scrolling beat 'em up based on the Marvel Comics characters of the same name. The character designs of the X-Men and the supervillains in the game are based on the 1989 X-Men pilot episode X-Men: Pryde of the X-Men. In the game, players control one of the six playable X-Men to defeat their enemy Magneto. Konami made a six-player version of the game utilizing two screens housed in a deluxe cabinet.
An HD port of the game by Backbone Entertainment was released by Konami on PlayStation Network and Xbox Live Arcade on December 14, 2010 and December 15, 2010 respectively, followed by mobile versions for iOS and Android devices. It is no longer available for purchase as of 2013.
The player chooses one of six X-Men: Cyclops, Colossus, Wolverine, Storm, Nightcrawler or Dazzler. Their objective is to stop the villain Magneto from wreaking havoc on human civilization. They must fight through enemies from the comics such as an army of hundreds of Sentinels, mutant crocodiles, Reavers and supervillains such as Pyro, Blob, Wendigo, Nimrod, The White Queen, Juggernaut, The Living Monolith, and Mystique. Later, Magneto kidnaps Professor X and Kitty Pryde, prompting the heroes to go on a rescue mission. The heroes fight their way to Island M and ultimately to Magneto's base on Asteroid M where the final battle takes place.