World of Warships | |
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World of Warships cover art
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Developer(s) |
Lesta Studio Wargaming |
Producer(s) | Alexander Bogomolsky |
Designer(s) | Anton Oparin |
Composer(s) | Artur Tokhtash |
Engine | BigWorld |
Platform(s) | Microsoft Windows MacOS |
Release | September 17, 2015 |
Genre(s) | MMO |
Mode(s) | Multiplayer |
Aggregate scores | |
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Aggregator | Score |
GameRankings | 80.93/100 |
Metacritic | 81/100 |
Review scores | |
Publication | Score |
EGM | 6.5/10 |
GameSpot | 8/10 |
IGN | 8.3/10 |
PC Gamer (US) | 80/100 |
GameStar | 79/100 |
The Escapist | 4/5 |
Hardcore Gamer | 4/5 |
Eurogamer Italy | 9/10 |
World of Warships is a naval action-themed massively multiplayer online game produced by international game developer and publisher Wargaming. The game features aspects similar to World of Tanks and World of Warplanes, having several classes of warships fulfilling different roles within teamed player versus player battles. It was released for Microsoft Windows on September 17, 2015.
The gameplay is team-based. There are four different classes of vessels: destroyers, cruisers, battleships, and aircraft carriers; these vessels span across ten tiers within the technology trees of several nations. The tech trees included the United States Navy, Imperial Japanese Navy, Kriegsmarine, Royal Navy, Soviet Navy, Polish Navy, Republic of China Navy, People's Liberation Army Navy, French Navy, Royal Australian Navy and Regia Marina. Through research of each ship from each tier, a player can progress through the game. Each specific ship has a number of modules that can be accessed through experience. This experience is used to unlock modules, and when a ship's modules are completely researched, the player can continue to the next ship and the previous ship, if fully upgraded, becomes an Elite ship. Submarines are not present in World of Warships.