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World of Final Fantasy

World of Final Fantasy
WoFF cover art (US).jpg
North American cover art
Developer(s)
Publisher(s) Square Enix
Director(s) Hiroki Chiba
Producer(s) Shinji Hashimoto
Artist(s)
Writer(s) Hiroki Chiba
Composer(s) Masashi Hamauzu
Series Final Fantasy
Engine Orochi 3
Platform(s)
Release date(s)
  • NA: October 25, 2016
  • JP: October 27, 2016
  • EU: October 28, 2016
Genre(s) Role-playing
Mode(s) Single-player
Aggregate score
Aggregator Score
Metacritic (PS4) 77/100
(Vita) 77/100
Review scores
Publication Score
Destructoid 7/10
EGM 7/10
Game Revolution 3/5 stars
GameSpot 6/10
GamesRadar 3/5 stars
IGN 7/10
Polygon 7/10

World of Final Fantasy (Japanese: ワールド オブ ファイナルファンタジー Hepburn: Wārudo Obu Fainaru Fantajī?) is a role-playing video game developed by Tose and Square Enix, and published by Square Enix for the PlayStation 4 and PlayStation Vita consoles. It was released worldwide in October 2016. Returning to a more traditional gameplay style from earlier Final Fantasy titles, it revolves around turn-based battles which utilize the series' recurring Active Time Battle system, augmented with a stacking mechanic where stacking allied characters and monsters affects stats and turn numbers.

World of Final Fantasy is primarily set in the world of Grymoire, a land populated by classic Final Fantasy characters and monsters from across the series, while being unconnected to any other series entry. The storyline focuses on twin siblings Lann and Reynn, who suffer from amnesia and hold the power in one of their arms to capture and wield Mirages, the monsters of Grymoire. Lann and Reynn travel to Grymoire to recover their memories, gradually mastering their powers and becoming involved in the conflicts consuming the world - these include fights between rival factions within the native Lilikins, and the impending threat of the Bahamutian Army.

Development started around the concept of a Final Fantasy title aimed at a wider and younger audience, focusing on a light tone and stylised graphics compared to the mainline entries. It was the directorial debut of Hiroki Chiba, who had worked as a scenario writer for the series and also created the story for World of Final Fantasy. The chibi character designs, which had been used for Pictlogica Final Fantasy, were created by Yasuhisa Izumisawa; the larger characters were designed by Tetsuya Nomura. The music was composed primarily by Masashi Hamauzu, who also included arranged versions of classic themes while aiming for the music to be lighter in tone.


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