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World Heroes Perfect

World Heroes Perfect
WorldHeroesPerfect arcadeflyer.png
European arcade flyer of World Heroes Perfect.
Developer(s) ADK (assisted by SNK)
Publisher(s) ADK, SNK
Platform(s) Neo Geo MVS
Neo Geo AES
Neo-Geo CD
Sega Saturn
PlayStation 2
Virtual Console
Nintendo Switch
Release Neo Geo MVS
May 25, 1995
Sega Saturn
  • JP: August 9, 1996
Virtual Console
  • JP: January 11, 2011
  • NA: July 26, 2012
  • PAL: October 18, 2012
Nintendo Switch
  • JP: March 3, 2017
  • NA: March 9, 2017
  • PAL: March 3, 2017
Genre(s) Fighting
Mode(s) Up to 2 players simultaneously
Cabinet Upright
Arcade system Neo Geo (226 Mbit cartridge)
Display Raster, 320 x 224 pixels (Horizontal), 4096 colors

World Heroes Perfect (ワールド ヒーローズ パーフェクト?) is a 1995 fighting arcade game developed and published by ADK with the assistance of SNK (now known as SNK Playmore). It was originally released for the Neo Geo MVS arcade cabinet on May 25, 1995. It is the sequel to the 1994 fighting arcade game World Heroes 2 Jet, and is the fourth and final title of the World Heroes series.

In World Heroes Perfect, each character had a traditional four-button attack layout instead of the two-out-of-three pressure-sensing button attack layout as its predecessors, but also could achieve stronger attacks by pushing down two respective punch or kick buttons at the same time. Players are also able to perform weak or strong versions of special moves depending on whether they press one or both punch or kick buttons with the special move command.

New additions include a few new playable characters, as well as new and modified moves and fighting statistics added to the playable characters returning from the first three World Heroes titles. Other new features are that every character has an ABC Special Move (or "special ability") that can be activated by pressing the A, B, and C buttons at the same time. Moves vary by character, though they all require strategic use and are easy to activate, allowing for more tactical battles. For example, the character Fuuma's ABC Special allows him to fake a special move; J. Max's ABC Special allows him to catch, hold onto, and throw back projectiles; and Kim Dragon's ABC Special allows him to perform counters while blocking. Characters also can use the strongest versions of their desperation moves whenever their life bars are under 50%.


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