Wonder Boy III: Monster Lair | |
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Promotional brochure for the arcade version.
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Developer(s) | Westone Bit Entertainment |
Publisher(s) |
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Composer(s) | Shinichi Sakamoto |
Platform(s) | Arcade, CD-ROM²/TurboGrafx-CD, Mega Drive, Wii (Virtual Console), Microsoft Windows (Steam), Cloud (OnLive) |
Release |
Arcade
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Genre(s) | Scrolling shooter |
Mode(s) | Single player, multiplayer |
Cabinet | Upright |
Arcade system | Sega System 16 |
Display | Raster, 320 x 224 |
Wonder Boy III: Monster Lair (ワンダーボーイIII モンスター・レアー Wandā Bōi Surī: Monsutā Reā?, lit. "Wonder Boy III Monster Lair") is a side-scrolling action game developed by Westone Bit Entertainment that was originally released for the arcades by Sega in 1988. It is the third game in the Wonder Boy series and the last one released for the arcade. A console adaption was made by Hudson Soft, released in 1989 in Japan for the PC Engine CD-ROM² System and the subsequent North American release on the TurboGrafx-CD dropped the 'Wonder Boy III' title. It was also converted and released by Sega for the Mega Drive in Japan in 1990 and Europe in 1991. Both, the TurboGrafx-CD and Mega Drive versions have been re-released for the Wii Virtual Console.
The game balances basic concepts found in both platformers and arcade shooters. The player is able to jump and shoot projectiles from a sword. He must ride a flying dragon and confront a large boss throughout the second half of each round. The player's life bar steadily diminishes as time passes. Health is gained through collection of fruit and projectile weapons. Some fruits, when shot, will expand and burst into multiple items.