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White Knight Chronicles

White Knight Chronicles
White Knight Chronicles.jpg
North American box art depicting Wisel, the White Knight
Developer(s) Level-5
SCE Japan Studio
Publisher(s) Sony Computer Entertainment
Director(s) Akihiro Hino
Producer(s) Akihiro Hino
Designer(s) Akihiro Hino
Writer(s) Akihiro Hino
Composer(s) Takeshi Inoue
Yumiko Hashizume
Noriyasu Agematsu
Series White Knight Chronicles
Platform(s) PlayStation 3
Release
  • JP: December 25, 2008
  • JP: October 8, 2009 (EX edition)
  • NA: February 2, 2010
  • AU: February 25, 2010
  • EU: March 5, 2010
Genre(s) Role-playing
Mode(s) Single-player, multiplayer
White Knight Chronicles Original Soundtrack ~Ancient Heartbeat~
Soundtrack album by Takeshi Inoue, Yumiko Hashizume, Noriyasu Agematsu, Hideo Inai, Akihiro Hino, and Kazco Hamano
Released
July 1, 2009 (2009-07-01) (Japan)
Genre Video game soundtrack
Length 123:98 (two CDs)
Label
Aggregate scores
Aggregator Score
GameRankings 66.40%
Metacritic 64/100
Review scores
Publication Score
Eurogamer 8/10
Famitsu 29/40
GameSpot 6/10
IGN 5.1/10
X-Play 3/5 stars

White Knight Chronicles (白騎士物語 -古の鼓動- Shirokishi Monogatari: Inishie no Kodō?, "White Knight Story: Ancient Heartbeat") is a fantasy role-playing video game developed by Level-5 and SCE Japan Studio and published by Sony Computer Entertainment for the PlayStation 3. It is Level-5's first project for the system. As of August 8, 2009 it has sold 350,000 copies in Japan. A sequel titled White Knight Chronicles II was released in Japan in 2010. A related game for the PlayStation Portable, titled White Knight Chronicles: Origins was released in Japan, Europe and, Australia in 2011.

On June 18, 2013, the Geonet server was shut down by Sony Computer Entertainment America in North America and Europe .

White Knight Chronicles is a role-playing video game presented in a third-person perspective. The player can freely choose which character to control. Like in most other RPGs the characters gain experience points and level up, becoming stronger over the course of the game. Level-5 conceived White Knight Chronicles to have 100 hours of gameplay, a length Akihiro Hino considers to be a full length RPG, going against the pressure to make White Knight Chronicles a launch title and cutting the story short.

One can select locations on a world map that the player has already visited to go to instantly, along with a preview of that area. Each area also has a quest list that shows quests the player has yet to complete. The player can choose a quest to do before going to the desired area.


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