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We Happy Few (video game)

We Happy Few
We Happy Few logo.jpg
Developer(s) Compulsion Games
Director(s) Guillaume Provost
Designer(s) David Sears
Artist(s) Whitney Clayton
Writer(s) Alex Epstein
Composer(s) Nicolas Marquis
Engine Unreal Engine 4
Platform(s)
Genre(s) Survival horror
Mode(s) Single-player

We Happy Few is an indie survival horror video game being developed and published by Compulsion Games for Microsoft Windows and Xbox One systems. The game takes place in the fictional English city of Wellington Wells, a dystopian, retrofuturistic-fashioned, drug-fuelled society formed following an alternative timeline of events within World War II, which is now on the verge of collapse in the mid 1960s. The residents of the city, seeking to forget an unspeakable horror they committed, began taking a hallucinogenic drug called "Joy" that makes them happy, but also leaves them easily controlled and lacking morality. Players will control one of three characters in the full release, who becomes dubbed as a "Downer" after choosing to stop using Joy, and must try to survive long enough to complete something important and personal to themselves, all while trying to escape the city before the impending social collapse.

Played from a first-person perspective, the game combines RPG, survival, and light roguelike elements, with the developers focusing on creating a story with strong narratives, gameplay underlined by a sense of paranoia, and decisions having moral gray areas and weight that influence and affect later parts of the game. Compulsion Games was heavily influenced by media depicting dystopian societies, including Brazil, Nineteen Eighty-Four, and Brave New World. Plans for the game's creation were announced through a Kickstarter funding campaign in June 2015, and was later announced to be supported by Microsoft as part of their Xbox One platform. The game has been in an early access release since July 2016 as Compulsion finishes off narrative elements of the game.


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