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Wayfinding


Wayfinding encompasses all of the ways in which people (and animals) orient themselves in physical space and navigate from place to place.

The basic process of wayfinding involves four stages:

Historically, wayfinding refers to the techniques used by travelers over land and sea to find relatively unmarked and often mislabeled routes. These include but are not limited to dead reckoning, map and compass, astronomical positioning and, more recently, global positioning.

Wayfinding can also refer to the traditional navigation method used by indigenous peoples of Polynesia. The ancient Polynesians and Pacific Islanders mastered the way of wayfinding to explore and settle on the islands of the Pacific, many using devices such as the Marshall Islands stick chart. With these skills, some of them were even able to navigate the ocean as well as they could navigate their own land. Despite the dangers of being out at sea for a long time, wayfinding was a way of life. Today, The Polynesian Voyaging Society tries-out the traditional Polynesian ways of navigation. In October 2014, the crew of the Hokuleʻa arrived on another island in Tonga. [7]

Recently, wayfinding has been used in the context of architecture to refer to the user experience of orientation and choosing a path within the built environment. Kevin A. Lynch used the term for his 1960 book The Image of the City, where he defined wayfinding as "a consistent use and organization of definite sensory cues from the external environment."

In 1984 environmental psychologist Romedi Passini published the full-length "Wayfinding in Architecture" and expanded the concept to include the use of signage and other graphic communication, visual clues in the built environment, audible communication, tactile elements, including provisions for special-needs users.


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