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Watch Dogs 2

Watch Dogs 2
Watch Dogs 2.jpg
Developer(s) Ubisoft Montreal
Publisher(s) Ubisoft
Director(s)
  • Jonathan Morin
  • Patrick Plourde
  • Danny Bélanger
Producer(s) Dominic Guay
Designer(s)
  • Pierre-Yves Savard
  • Falko Poiker
Programmer(s)
  • Patrice Zink
  • Stéphane Girard
  • Guillaume Fréchette
  • Jean-François Roy
Artist(s)
  • Colin John Graham
  • Mathieu Leduc
  • Sidonie Weber
Writer(s)
  • Madeleine Hart
  • Russell Lees
  • Ethan Petty
  • Jared Schincariol
  • Diana Sherman
  • Jesse Scoble
  • Lucien Soulban
  • Leanne Taylor-Giles
Composer(s) Hudson Mohawke
Platform(s)
Release PlayStation 4, Xbox One
  • WW: 15 November 2016
Microsoft Windows
  • WW: 29 November 2016
Genre(s) Action-adventure, third-person shooter
Mode(s) Single-player, multiplayer
Aggregate score
Aggregator Score
Metacritic (PC) 75/100
(PS4) 82/100
(XONE) 81/100
Review scores
Publication Score
Destructoid 8.5/10
EGM 8/10
Game Informer 7.75/10
Game Revolution 4.5/5 stars
IGN 8.5/10
Polygon 8/10
VideoGamer.com 8/10

Watch Dogs 2 (stylized as WATCH_DOGS 2) is an open world action-adventure third person shooter video game developed and published by Ubisoft. The sequel to 2014's Watch Dogs, it was released worldwide for PlayStation 4, Xbox One, and Microsoft Windows in November 2016.

Set within a fictionalized version of the San Francisco Bay Area, the game is played from a third-person perspective and its world is navigated on-foot or by vehicle. Players control Marcus Holloway, a hacker who works with the hacking group DedSec to take down the city's advanced surveillance system. There are multiple ways to complete missions, and each successful assignment increases the follower count of DedSec. Cooperative multiplayer allows for competitive one-on-one combat and connecting with other players in order to neutralize a player who is actively causing havoc.

Ubisoft Montreal, the game's developer, studied player feedback from the first game to assess what could be improved in Watch Dogs 2 and the setting was researched by making frequent trips to California. Ubisoft Reflections was responsible for overhauling the driving mechanic. Real hackers were consulted to validate scripts and game mechanics for authenticity and references to real life hacktivism were fictionalized, like the Project Chanology protest. The original soundtrack for Watch Dogs 2 was composed by Hudson Mohawke.


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