Designer(s) | Bill King |
---|---|
Publisher(s) | Target Games |
Players | 2 or more |
Setup time | variable |
Playing time | > 1 hour |
Random chance | High |
Skill(s) required | Strategic thought |
Warzone is a tabletop miniature wargame based on the Mutant Chronicles universe and role-playing game. It features squad-based combat at a skirmish level, although vehicles and large models were introduced in later supplements to the main rule book.
Warzone was originally produced by the Swedish company Target Games. The rights to the Warzone brand were acquired by Paradox Entertainment in December 1999 in the wake of a complicated restructuring of Target Games and its child companies. Warzone has since gone out of print.
There is still an active discussion forum of gamers promoting Warzone and its sister game Chronopia.
Warzone takes place in a fictional dieselpunk future in which a space faring humanity has explored beyond Pluto and has uncovered artifacts which unleashed an evil entity known as the 'Dark Soul' and a magic force known as 'Dark Symmetry'. This is a force which corrupts both man and complex machines (chips and beyond), and has sent its own minions, consisting of legions of undead and aliens in an attempt to conquer humanity. In light of the corruption, human technological and social progress has largely halted. Most people are citizens of one of the major megacorporations, who have colonized the inner planets of the solar system, and who fight against each other when not fighting the evil forces of the Dark Soul. The Earth has become known as Dark Eden following global apocalypse, and is home only to tribal survivors. This background is intricately tied to that of the Mutant Chronicles role-playing game.