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Warp (2012 video game)

Warp
Warp 2012 cover.png
Developer(s) Trapdoor
Publisher(s) EA Partners
Engine Unreal Engine 3
Platform(s) Microsoft Windows, PlayStation 3, Xbox 360
Release Xbox 360
February 15, 2012
PlayStation 3
March 13, 2012
Microsoft Windows
March 13, 2012
Genre(s) Action, puzzle, stealth
Aggregate score
Aggregator Score
Metacritic (PC) 74/100
(PS3) 79/100
(X360) 72/100
Review scores
Publication Score
Edge 8/10
Eurogamer 7/10
G4 3.5/5
Game Informer 6.75
GameSpot 6.5/10
IGN 8.5/10

Warp is a video game developed by Trapdoor and published by EA Partners on Microsoft Windows, PlayStation 3 and Xbox 360. The game allows the player to warp through doors and objects and cause creatures in the game world to explode. It was released on February 15, 2012 on Xbox Live Arcade as part of the second "Xbox Live Arcade House Party", with PlayStation Network and Microsoft Windows releases to follow on March 13, 2012.

The game opens from a first person view of the player being pulled out of what appears to be an underground cave by a group of scientists. The player's character, "Zero", is confused and dazed as they take him to a military-grade secure facility. Zero fades in and out of consciousness, and eventually awakens to see two scientists performing surgery on him and extracting a disk-shaped object.

Soon after, a fellow alien contacts Zero through telepathy and says that it can sense other aliens in the facility and that they should escape together. The scientists then put Zero through an obstacle course where Zero is reunited with the disk they extracted, giving him back his power to teleport. After reabsorbing the disk, the player's goal is to escape the facility and help any fellow aliens on the way out. The game has three endings:

Bad ending: kill more than 170 humans to get this ending. Zero heads outside in the rain and is killed by a sniper.

Good ending: kill fewer than 7 humans to get this one. Zero heading outside in the sun and running in victory.

Neutral ending: kill more than 7 humans but fewer than 170 humans to get this ending. Zero is ambushed by a small group of soldiers but effortlessly slays them.

Despite being a 3D game, the gameplay remains similar to a top-down 2D game that features puzzle solving and stealth.


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