Wario Land: Shake It! | |
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![]() North American box art
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Developer(s) | Good-Feel |
Publisher(s) | Nintendo |
Director(s) | Madoka Yamauchi Nobuo Matsumiya |
Producer(s) | Takahiro Harada Etsunobu Ebisu |
Designer(s) | Tsukawaki Tadanori |
Programmer(s) | Yagi Koichi Mori Takanori Kuraoka Hironori Matsuda Yuhei Sakamoto Naoya |
Artist(s) | Sue Nobuhito |
Composer(s) | Tomoya Tomita Minako Hamano |
Series | Wario Land |
Platform(s) | Wii |
Release date(s) |
Wii Wii U Nintendo eShop |
Genre(s) | Platforming |
Mode(s) | Single-player |
Aggregate scores | |
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Aggregator | Score |
GameRankings | 77.80% |
Metacritic | 78% |
Review scores | |
Publication | Score |
Famitsu | 31/40 |
GameSpot | 7.5/10 |
IGN | 8.4/10 |
Nintendo Power | 8.0/10 |
Nintendo World Report | 9/10 |
Wario Land: Shake It!, known as Wario Land: The Shake Dimension in PAL regions and Wario Land Shake (ワリオランドシェイク Wario Rando Sheiku?) in Japan, is a 2008 Wario platform game developed by Good-Feel for the Wii. The game was first released in Japan on July 24, 2008 and then in other regions in September 2008. It is the first Wario Land game to be released on a home video game console and succeeds Wario Land 4, which was released in 2001. The game was digitally re-released on the Wii U eShop in the PAL regions on April 7, 2016, in Japan on August 24, 2016, and in North America on November 17, 2016.
Shake It is a side-scrolling platform game in which the player controls the protagonist Wario, who must travel through five distinct continents, each of which offers up to 6 sequential levels, defeating the boss in each of them. In addition to Wario's standard moveset, including his charge attack and a butt stomp, Wario also possesses several moves that utilise the Wii Remote's motion-sensitive features. Wario can picked up stunned enemies and coin bags and shake them using the Wii Remote to make them spit out coins and items. He can also throw enemies and items, tilting the Wii Remote to aim. Wario can also perform a powerful ground punch, which stuns nearby enemies and activates certain mechanisms. Other sections, such as riding mine carts and piloting a submarine, also make use of the Wii Remote's tilt controls.